j
k
j a
j l
On 7 January 2015 at 14:21, Axel Davy axel.davy@ens.fr wrote:
getPixelColor should be called before Present, because the device swapchain was created with discard mode.
Could you please fix the equivalent d3d8 tests as well?
Show replies by thread
wine-devel@winehq.org
Add to favorites Remove from favorites