On 9 October 2014 18:00, Matteo Bruni mbruni@codeweavers.com wrote:
+static void test_unsupported_shaders(void)
In principle I like this better than "test_wrong_shader()", but could you then please update the d3d8 and d3d9 tests as well? It's a lot easier to find equivalent tests between D3D versions if they at least have the same name.