On 22 March 2017 at 23:17, Matteo Bruni mbruni@codeweavers.com wrote:
Signed-off-by: Matteo Bruni mbruni@codeweavers.com
include/wine/wined3d.h | 5 +++++ 1 file changed, 5 insertions(+)
Are you using these? I'm not necessarily opposed, but in principle wined3d has no concept of Direct3D versions. There's also the consideration that in principle render states will eventually go away in favour of DIrect3D 10 style state object.
2017-03-23 14:19 GMT+01:00 Henri Verbeet hverbeet@gmail.com:
On 22 March 2017 at 23:17, Matteo Bruni mbruni@codeweavers.com wrote:
Signed-off-by: Matteo Bruni mbruni@codeweavers.com
include/wine/wined3d.h | 5 +++++ 1 file changed, 5 insertions(+)
Are you using these? I'm not necessarily opposed, but in principle wined3d has no concept of Direct3D versions. There's also the consideration that in principle render states will eventually go away in favour of DIrect3D 10 style state object.
They have been somewhat useful for me a number of times, mostly when writing tests. I agree that wined3d.h probably isn't the most appropriate place though. I could move the comments to d3d[89]types.h. The other option is to just get rid of them.