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Hello everyone,
I've been working on a PulseAudio driver for Wine for a couple of days now. It was suggested I should drop a note on to wine-devel, so here I am. :) I also cc'd pulseaudio-discuss. (And subscribed to both.)
I personally use PulseAudio for everything on my desktop already, but support in Wine was lacking. PulseAudio provides lots of compatibility with other APIs, like OSS, ALSA and ESD. I only managed to get OSS emulation working to a reasonable extent with Wine. I decided it would be a fun project to write a native PulseAudio driver instead.
Right now I'm trying to get very basic output working, without real support for DirectSound. Using the winmm_test.exe.so testcase from Wine I already managed to produce beeps using my driver, which is pretty cool for just a couple of days work. :)
If anyone feels like a chat, I read both these lists now and will try to respond. I can also be found on Freenode in #winehackers and #pulseaudio as 'stephank'.
- -- Stéphan
Stéphan Kochen wrote the following on 04/02/2007 06:11 AM:
Hello everyone,
I've been working on a PulseAudio driver for Wine for a couple of days now. It was suggested I should drop a note on to wine-devel, so here I am. :) I also cc'd pulseaudio-discuss. (And subscribed to both.)
Thanks for your work on PulseAudio within WINE. I feel it is important to have low latency networkable sound support. We run a Linux thin client environment where we already run pulseaudio on the clients. Our 2.6.20 kernel systems that I try to operate Pulse on are a little flakey, because of something to do with HAL's discovery of audio devices that is supposed to be resolved soon.
-Joe Baker