From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 115 +++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 110 insertions(+), 5 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index cf51ab9bbcdd..eefef3becdb4 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2268,7 +2268,7 @@ static void test_root_signature_limits(void) ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); }
-static void test_create_pipeline_state(void) +static void test_create_compute_pipeline_state(void) { D3D12_COMPUTE_PIPELINE_STATE_DESC pipeline_state_desc; D3D12_ROOT_SIGNATURE_DESC root_signature_desc; @@ -2302,7 +2302,7 @@ static void test_create_pipeline_state(void) root_signature_desc.pStaticSamplers = NULL; root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr);
refcount = get_refcount(device); ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount); @@ -2315,7 +2315,7 @@ static void test_create_pipeline_state(void)
hr = ID3D12Device_CreateComputePipelineState(device, &pipeline_state_desc, &IID_ID3D12PipelineState, (void **)&pipeline_state); - ok(SUCCEEDED(hr), "Failed to create compute pipeline, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create compute pipeline, hr %#x.\n", hr);
refcount = get_refcount(root_signature); ok(refcount == 1, "Got unexpected refcount %u.\n", (unsigned int)refcount); @@ -2323,7 +2323,7 @@ static void test_create_pipeline_state(void) refcount = get_refcount(device); ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount); hr = ID3D12PipelineState_GetDevice(pipeline_state, &IID_ID3D12Device, (void **)&tmp_device); - ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to get device, hr %#x.\n", hr); refcount = get_refcount(device); ok(refcount == 4, "Got unexpected refcount %u.\n", (unsigned int)refcount); refcount = ID3D12Device_Release(tmp_device); @@ -2343,6 +2343,110 @@ static void test_create_pipeline_state(void) ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); }
+static void test_create_graphics_pipeline_state(void) +{ + D3D12_ROOT_SIGNATURE_DESC root_signature_desc; + D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc; + ID3D12RootSignature *root_signature; + ID3D12PipelineState *pipeline_state; + ID3D12Device *device, *tmp_device; + D3D12_BLEND_DESC *blend; + ULONG refcount; + unsigned int i; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device.\n"); + return; + } + + root_signature_desc.NumParameters = 0; + root_signature_desc.pParameters = NULL; + root_signature_desc.NumStaticSamplers = 0; + root_signature_desc.pStaticSamplers = NULL; + root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE; + hr = create_root_signature(device, &root_signature_desc, &root_signature); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); + + refcount = get_refcount(device); + ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount); + + init_pipeline_state_desc(&pso_desc, root_signature, DXGI_FORMAT_R8G8B8A8_UNORM, NULL, NULL, NULL); + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr); + + refcount = get_refcount(root_signature); + ok(refcount == 1, "Got unexpected refcount %u.\n", (unsigned int)refcount); + + refcount = get_refcount(device); + ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount); + hr = ID3D12PipelineState_GetDevice(pipeline_state, &IID_ID3D12Device, (void **)&tmp_device); + ok(hr == S_OK, "Failed to get device, hr %#x.\n", hr); + refcount = get_refcount(device); + ok(refcount == 4, "Got unexpected refcount %u.\n", (unsigned int)refcount); + refcount = ID3D12Device_Release(tmp_device); + ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount); + + check_interface(pipeline_state, &IID_ID3D12Object, TRUE); + check_interface(pipeline_state, &IID_ID3D12DeviceChild, TRUE); + check_interface(pipeline_state, &IID_ID3D12Pageable, TRUE); + check_interface(pipeline_state, &IID_ID3D12PipelineState, TRUE); + + refcount = ID3D12PipelineState_Release(pipeline_state); + ok(!refcount, "ID3D12PipelineState has %u references left.\n", (unsigned int)refcount); + + blend = &pso_desc.BlendState; + blend->IndependentBlendEnable = FALSE; + blend->RenderTarget[0].BlendEnable = TRUE; + blend->RenderTarget[0].SrcBlend = D3D12_BLEND_SRC_COLOR; + blend->RenderTarget[0].DestBlend = D3D12_BLEND_DEST_COLOR; + blend->RenderTarget[0].BlendOp = D3D12_BLEND_OP_ADD; + blend->RenderTarget[0].SrcBlendAlpha = D3D12_BLEND_SRC_ALPHA; + blend->RenderTarget[0].DestBlendAlpha = D3D12_BLEND_DEST_ALPHA; + blend->RenderTarget[0].BlendOpAlpha = D3D12_BLEND_OP_ADD; + blend->RenderTarget[0].RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL; + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr); + ID3D12PipelineState_Release(pipeline_state); + + /* Only one of BlendEnable or LogicOpEnable can be set to true. */ + blend->IndependentBlendEnable = FALSE; + blend->RenderTarget[0].BlendEnable = TRUE; + blend->RenderTarget[0].LogicOpEnable = TRUE; + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + pso_desc.RTVFormats[0] = DXGI_FORMAT_R32_UINT; + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + + blend->IndependentBlendEnable = FALSE; + blend->RenderTarget[0].BlendEnable = FALSE; + blend->RenderTarget[0].LogicOpEnable = TRUE; + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr); + ID3D12PipelineState_Release(pipeline_state); + + /* IndependentBlendEnable must be set to false when logic operations are enabled. */ + blend->IndependentBlendEnable = TRUE; + blend->RenderTarget[0].LogicOpEnable = TRUE; + for (i = 1; i < ARRAY_SIZE(blend->RenderTarget); ++i) + blend->RenderTarget[i] = blend->RenderTarget[0]; + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + + refcount = ID3D12RootSignature_Release(root_signature); + ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); + refcount = ID3D12Device_Release(device); + ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); +} + static void test_create_fence(void) { ID3D12Device *device, *tmp_device; @@ -18238,7 +18342,8 @@ START_TEST(d3d12) run_test(test_create_unordered_access_view); run_test(test_create_root_signature); run_test(test_root_signature_limits); - run_test(test_create_pipeline_state); + run_test(test_create_compute_pipeline_state); + run_test(test_create_graphics_pipeline_state); run_test(test_create_fence); run_test(test_reset_command_allocator); run_test(test_cpu_signal_fence);