I suppose we'll hear what the goals for 1.4 are at Wineconf, but here's my little wish list:
Bug 6971, the mouse problem affecting many FPS-style games (Alexandre thinks it would take a month of his time?) Solving Wine's problems with Pulseaudio (bug #10495) Mono integration similar to the current Gecko integration (go Vincent!) Finishing d3dx9_36 and friends (i.e. getting rid of the need to run winetricks to load bits of Direct3D9) Excellent continuous build and test services at winehq.org, including performance tests (ok, this isn't really a wine feature) Move away from using 2D graphics acceleration, as Windows has done (this is both a superset and a subset of the DIBEngine idea) (heard this from Roderick)
On Mon, Aug 30, 2010 at 4:06 PM, Dan Kegel dank@kegel.com wrote:
I suppose we'll hear what the goals for 1.4 are at Wineconf, but here's my little wish list:
Bug 6971, the mouse problem affecting many FPS-style games (Alexandre thinks it would take a month of his time?) Solving Wine's problems with Pulseaudio (bug #10495) Mono integration similar to the current Gecko integration (go Vincent!) Finishing d3dx9_36 and friends (i.e. getting rid of the need to run winetricks to load bits of Direct3D9) Excellent continuous build and test services at winehq.org, including performance tests (ok, this isn't really a wine feature) Move away from using 2D graphics acceleration, as Windows has done (this is both a superset and a subset of the DIBEngine idea) (heard this from Roderick)
Arabic/Hebrew/other RTL left languages support is improving, that may be a good candidate.
Also, complete msvcr/mvscp and friends would be nice.
On Tue, Aug 31, 2010 at 9:45 AM, Austin English austinenglish@gmail.comwrote:
On Mon, Aug 30, 2010 at 4:06 PM, Dan Kegel dank@kegel.com wrote:
I suppose we'll hear what the goals for 1.4 are at Wineconf, but here's my little wish list:
Bug 6971, the mouse problem affecting many FPS-style games (Alexandre thinks it would take a month of his time?) Solving Wine's problems with Pulseaudio (bug #10495) Mono integration similar to the current Gecko integration (go Vincent!) Finishing d3dx9_36 and friends (i.e. getting rid of the need to run winetricks to load bits of Direct3D9) Excellent continuous build and test services at winehq.org, including performance tests (ok, this isn't really a wine feature) Move away from using 2D graphics acceleration, as Windows has done (this is both a superset and a subset of the DIBEngine idea) (heard this from Roderick)
Arabic/Hebrew/other RTL left languages support is improving, that may be a good candidate.
Also, complete msvcr/mvscp and friends would be nice.
Rich Edit bugs and performance fixes would also be a nice, Ive not benchmarked it lately but Native Rich Edit use to be about 80% faster then builtin.
Tom
-- -Austin
On 08/30/2010 03:06 PM, Dan Kegel wrote:
Bug 6971, the mouse problem affecting many FPS-style games (Alexandre thinks it would take a month of his time?)
That all depends how far AJ wants to go with restructuring of input layer in X11.drv / server.
If all you talking about is making dinput work (and ignore all problems with other input) then it's more-less done (my last patch to use xi2 should be enough). Just add raw input somewhere there (probably extra input stream to server or you'll end up with the same exact problem as dinput) and pointer/focus grabbing (that AJ outright rejected a while back).
Vitaliy.