On 12 October 2015 at 17:23, Riccardo Bortolato rikyz619@gmail.com wrote:
HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device,
UINT x_hotspot, UINT y_hotspot, struct wined3d_surface *cursor_image)
UINT x_hotspot, UINT y_hotspot, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx)
"wined3d_texture" is redundant inside wined3d, just "texture" is fine.
{
- struct wined3d_resource *sub_resource = wined3d_texture_get_sub_resource(wined3d_texture, sub_resource_idx);
- struct wined3d_surface *cursor_image;
- if (!sub_resource)
return WINED3DERR_INVALIDCALL;
- cursor_image = surface_from_resource(sub_resource);
- TRACE("device %p, x_hotspot %u, y_hotspot %u, cursor_image %p.\n", device, x_hotspot, y_hotspot, cursor_image);
Like in 3/7, please move most of the new lines after the TRACE, and then update the trace to match the parameters.