Am Donnerstag, 7. Juni 2007 01:03 schrieb Phil Costin:
Adds necessary GL constants and allows the application to query whether a particular texture format is compatible with sample-time texture linearization.
Ideally you shouldn't enable the srgb formats in this patch already, but rather in 4/5, but since the current code returns WINED3D_OK this is an unimportant detail.