return S_OK; }
- else if (IsEqualGUID(iid, &IID_ID2D1GdiInteropRenderTarget))
- else if (IsEqualGUID(iid, &IID_ID2D1GdiInteropRenderTarget)
|| IsEqualGUID(iid, &IID_ID2D1GdiInteropRenderTarget)) return
ID2D1RenderTarget_QueryInterface(render_target->dxgi_target, iid, out);
Something feels wrong here - did you mean to have 2nd check against &IID_ID2D1DeviceContext ?
Thanks, Vlad.