On 1/10/2013 22:35, Austin English wrote:
Some minor things.
+typedef enum D3D11_RESOURCE_DIMENSION +{
- D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
- D3D11_RESOURCE_DIMENSION_BUFFER = 1,
- D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
- D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
- D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4,
+} D3D11_RESOURCE_DIMENSION;
You could remove values in cases like that, result will be the same.
- D3D11_BIND_VERTEX_BUFFER = 0x00000001L,
I think L suffix could be omitted.
+//FIXME:
...