Hello,
I am getting this error when trying to run Half Life2 in err:mmio:MMIO_ParseExtA. Could someone tell me if this is a problem in in WINE, or a problem in my setup? Or not an error at all..?
Also if there is already a document on setting up Half Life2 could someone direct me to it please, I could not find one already.
$ wcmd Invoking /usr/lib/wine/wine.bin wcmd.exe ... WCMD Version 0.17
Z:\home\now3d>cd C:\opt\games\steam\ C:\opt\games\steam>C:\opt\games\steam\Steam.exe -applaunch 220 C:\opt\games\steam>err:dc:CreateDCW no driver found for L"WINEPS" fixme:winspool:AddPrinterW DocumentPropertiesW on printer 'L"deskjet930c"' fails err:dc:CreateDCW no driver found for L"WINEPS" err:dc:CreateDCW no driver found for L"WINEPS" fixme:winspool:AddPrinterW DocumentPropertiesW on printer 'L"hp930c"' fails err:dc:CreateDCW no driver found for L"WINEPS" err:mmio:MMIO_ParseExtA No . in szFileName: "" err:mmio:MMIO_ParseExtA No . in szFileName: "C:\opt\games\steam\" You need to install the Mozilla ActiveX control to use Wine's builtin CLSID_WebBrowser from SHDOCVW.DLL fixme:ole:CoCreateInstance no instance created for interface {00000000-0000-0000-c000-000000000046} of class {8856f961-340a-11d0-a96b-00c04fd705a2},hres is 0x80040111 fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 0): stub fixme:debug_buffer:RtlCreateQueryDebugBuffer (96, 0): returning 0x40473b08 fixme:debug_buffer:RtlQueryProcessDebugInformation (11, 80000001, 0x40473b08): stub fixme:debug_buffer:RtlDestroyQueryDebugBuffer (0x40473b08): stub
C:\opt\games\steam> C:\opt\games\steam> C:\opt\games\steam>Shutting down. . . 30client callback thread error
C:\opt\games\steam>STEAM.exe "steam://open/registerproduct/220" C:\opt\games\steam>err:mmio:MMIO_ParseExtA No . in szFileName: "" err:mmio:MMIO_ParseExtA No . in szFileName: "C:\opt\games\steam\" fixme:sync:CreateIoCompletionPort (0xffffffff, (nil), 00000000, 00000000): stub. fixme:crypt:CRYPT_VerifyImage (rsaenh.dll, 0x4046b9a0): not verifying image Shutting down. . . 1completionportmanager.cpp (28) : Assertion Failed: m_hIOCP
C:\opt\games\steam>exit
On Sun, 2005-05-29 at 21:10 +0100, J. Grant wrote:
Hello,
I am getting this error when trying to run Half Life2 in err:mmio:MMIO_ParseExtA. Could someone tell me if this is a problem in in WINE, or a problem in my setup? Or not an error at all..?
Also if there is already a document on setting up Half Life2 could someone direct me to it please, I could not find one already.
I'm not sure about your specific error, but I was able to get HL2 to start with Oliver Stieber's d3d patches. However, it was far from playable for me. Models were missing, and there were other glitches. I made a web site about it, but nobody has contacted me since then to help debug. For info, please see appdb (http://appdb.winehq.org/appview.php?versionId=2890).
I really need to re-test all of this, but as of right now wine cvs doesn't compile.
preloader.c: In function ‘is_in_preload_range’: preloader.c:863: error: ‘union <anonymous>’ has no member named ‘a_ptr’ preloader.c:864: error: ‘union <anonymous>’ has no member named ‘a_ptr’ make[1]: *** [preloader.o] Error 1 make[1]: Leaving directory `/home/phantom/src/wine/loader' make: *** [loader] Error 2
Also if there is already a document on setting up Half Life2 could someone direct me to it please, I could not find one already.
I'm not sure about your specific error, but I was able to get HL2 to start with Oliver Stieber's d3d patches. However, it was far from playable for me. Models were missing, and there were other glitches. I made a web site about it, but nobody has contacted me since then to help debug. For info, please see appdb (http://appdb.winehq.org/appview.php?versionId=2890).
Great!
the appdb.winehq.org search seems to have a problem when I enter "half life 2", it does not match that against "half-life-2" I had previously looked but not found your work. Could that search functionality be revised so it supports non 100% perfect matches?
The non-perfect-match search could simply be a case-insensitive count of the letters in a name if it was too much work to do checks on fragments of words.
Also there is the frustrating way that someone has hidden the screenshots behind javascript pop-up code. Is there any reason these are not simply image links?
When clicking on the javascript popup window of the small screenshot the window is closed! If something is clickable I would have expected it to go to the original full size image at least..
The image is also scaled so small that the text in the screenshots is unreadable.
Please include my email address in any replies.
Kind regards JG
The image is also scaled so small that the text in the screenshots is unreadable.
I think it scales it automatically - my original submission was much larger (too large in fact, so it's probably a good thing it's scaled).
On the other hand, if you look at the Steam screenshot I submitted, you'll see the colors are completely distorted - it was not that way to begin with, and must have damaged by the automated scripts. I believe the original was a png - I can resubmit if anyone cares, but I just wanted to point this out.
On 6/1/05, Ivan Gyurdiev ivg2@cornell.edu wrote:
The image is also scaled so small that the text in the screenshots is unreadable.
I think it scales it automatically - my original submission was much larger (too large in fact, so it's probably a good thing it's scaled).
On the other hand, if you look at the Steam screenshot I submitted, you'll see the colors are completely distorted - it was not that way to begin with, and must have damaged by the automated scripts. I believe the original was a png - I can resubmit if anyone cares, but I just wanted to point this out.
Yes, all images are being scaled using the GD library in PHP. The problem is that the version of the library is old, this will hopefully change with the server upgrade Newman has planned. As soon as this is done, you will have great results with the GD library.
The original screenshot can not be accessed. It's protected by .htaccess magic. The reason we're doing the scaling is preventing 1600x1400 screens of 3MB to appear in our popups. And normally browsers have a much worse scaling result than the GD library. But in this case not really.
And yes, when you click the screenshot in the popup, the popup will close. This is correct behaviour.
Paul
Am Sonntag, 29. Mai 2005 20:10 schrieb J. Grant:
Hello,
I am getting this error when trying to run Half Life2 in err:mmio:MMIO_ParseExtA. Could someone tell me if this is a problem in in WINE, or a problem in my setup? Or not an error at all..?
Also if there is already a document on setting up Half Life2 could someone direct me to it please, I could not find one already.
These look harmless to me, the problem you have is that Steam refuses to work with Wines builtin shdocvw.dll and mshtml.dll, no matter if you install the Mozilla ActiveX control. Try installing Internet Explorer and set shdocvw and mshtml to native and try again.
Stefan
Hi Stefan
Thanks for your reply.
These look harmless to me, the problem you have is that Steam refuses to work with Wines builtin shdocvw.dll and mshtml.dll, no matter if you install the Mozilla ActiveX control. Try installing Internet Explorer and set shdocvw and mshtml to native and try again.
I just copied the dlls from win2k. Is there a document approach to install Internet Explorer through WINE? I found this page: http://www.von-thadden.de/Joachim/WineTools/ is this the way to do it?
Also, I used to be able to specify overrides on the command line, that functionality seems to have been removed, with no mention of where it is now. Could you help me find the info in an FAQ or something please?
wine --dll shdocvw,mshtml=n Steam.exe -applaunch 220
I found this alternative approach from the man page:
WINEDLLOVERRIDES="shdocvw,mshtml=n"
wine Steam.exe -applaunch 220
This now starts, updates etc, but the login boxes are still blank, no text and no way to enter into them.
I've not patched and built with Oliver Stieber's latest D3D9 patch. has anyone had success with the normal stable packages? I am using 20050310 at present
Unfortunately, http://ivan.ivg2.net/hl2/ seems to be down for me at present.
Please include my email address in replies.
Kind regards JG
I just copied the dlls from win2k. Is there a document approach to install Internet Explorer through WINE? I found this page: http://www.von-thadden.de/Joachim/WineTools/ is this the way to do it?
This is one way, and perhaps the easiest way. I've installed IE6 manually, but this is quite hacky.
I recommend WineTools. But copying the dlls should be enought.
Also, I used to be able to specify overrides on the command line, that functionality seems to have been removed, with no mention of where it is now. Could you help me find the info in an FAQ or something please?
wine --dll shdocvw,mshtml=n Steam.exe -applaunch 220
I found this alternative approach from the man page:
WINEDLLOVERRIDES="shdocvw,mshtml=n"
wine Steam.exe -applaunch 220
This now starts, updates etc, but the login boxes are still blank, no text and no way to enter into them.
The dlloverrides is correct. You have to run Steam in a Desktop Window. I've had a look at this problem a few months ago and I have an incorrect fix. I'll try to really fix this next week.
I've not patched and built with Oliver Stieber's latest D3D9 patch. has anyone had success with the normal stable packages? I am using 20050310 at present
I think you'll need Olivers D3D9 patch. Does anyone have an update on the attempts to merge this patch?
Stefan