Ok, I wonder if this change will do it for you:
At the top of device.c #ifdef HAVE_GL_GLEXT_H #include <GL/glext.h> #endif #ifdef HAVE_GL_GLX_H #include <GL/glxext.h> #endif
Jason
Ann and Jason Edmeades wrote:
Ok, I wonder if this change will do it for you:
At the top of device.c #ifdef HAVE_GL_GLEXT_H #include <GL/glext.h> #endif #ifdef HAVE_GL_GLX_H #include <GL/glxext.h> #endif
Jason
nope, doesn't work A+