Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/glsl_shader.c | 4 ---- 1 file changed, 4 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 04ab66b..5d08c00 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2713,10 +2713,6 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont } }
-/***************************************************************************** - * Functions to generate GLSL strings from DirectX Shader bytecode begin here. - ****************************************************************************/ - /* Prototypes */ static void shader_glsl_add_src_param(const struct wined3d_shader_instruction *ins, const struct wined3d_shader_src_param *wined3d_src, DWORD mask, struct glsl_src_param *glsl_src);