Hi Lionel,
Some games crash if we do not enumerate properly the various DPlay service providers. So install the registry keys to please them :-)
Lionel
Changelog:
- added keys to install all known DPlay service providers
Will this work without the service provider dlls like dpwsockx.dll and dpmodemx.dll?
Stefan
On Sat, May 28, 2005 at 04:49:24PM +0000, Stefan Dösinger wrote:
Will this work without the service provider dlls like dpwsockx.dll and dpmodemx.dll?
No, but it makes 'Wild Metal Country' not crash at start-up :-)
After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit).
Lionel
Hi,
No, but it makes 'Wild Metal Country' not crash at start-up :-)
Fine. And it's easier to copy these dlls than the dlls + the registry entries :-)
After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit).
Have a lot of fun!
Stefan
On Sat, 28 May 2005 17:04:59 +0200, Lionel Ulmer wrote:
After, if I continue to be motivated to hack on DPlay, I may take a shot at implementing a built-in version of 'dpwsockx.dll' (I never touched any Windows networking programming so it could be nice to change a bit).
Good luck! Be warned, the DirectPlay network protocol is undocumented (well, maybe somebody reverse engineered it and put the specs up somewhere but I'm not sure).
thanks -mike