I've been trying to run an old steam game that I used to play quite a bit off. I'm running Ubuntu 7.10 with the very latest NVidia drivers and it crashes every time. I want to run it in opengl because it performs much better and I can use AA.
The game crashes every time I go to start it, unless I add the -d3d command line (to run the game in d3d quite slower) or -software (even worse!)
Here are the errors that come up when it crashes!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x34f654,0x00000000), stub! err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution.
Please help!!
Am Montag, 31. Dezember 2007 03:57:42 schrieb Duncan Youngson:
I've been trying to run an old steam game that I used to play quite a bit off. I'm running Ubuntu 7.10 with the very latest NVidia drivers and it crashes every time. ...
User questions should be asked at wine-users@winehq.org. This is a developer mailing list, and you're unlikely to get a helpful answer to an user question here.