On Mon, Dec 17, 2012 at 05:01:29PM +0100, Joerg-Cyril.Hoehle@t-systems.com wrote:
Furthermore, this patch eases integration of my lock-less code, which I'll not release for now, by cleanly separating read and write pointers during playback and capture. No more adding of two volatile entities moving in opposite directions!
This seems to be the main goal of the patch. I tested it against my usual set of applications both with and without PulseAudio. This patch seems fine to me.
I'll take a look at your lockless patch on bug 29531, and maybe we can get that into Wine after the next release?
Andrew