Hello all,
I have been investigating getting rid of a terminal anoyancy for wine game users, SecuRom security. I don't believe it is good enough to crack the games as this makes us out to look like criminals rather than trying to get legitimate games to work.
I have sent a query to sony, asking if they will help with providing information, but I'm not hopeful of a positive response.
I found an interesting tool here: http://www.gameburnworld.com/securompatches.htm
which if we could get our hands on the source code would at least give us more information about how this security works and may even allow us to work around it perminently with in wine.
Best Regards, Martin Owens
I dont know for sure but I believe modern versions of SecuRom use kernel mode code/drivers. If so, the work done on NTOSKRNL for SafeDisk might work.
On Sun, 25 Jun 2006 02:34:24 +0100, Martin Owen wrote:
which if we could get our hands on the source code would at least give us more information about how this security works and may even allow us to work around it perminently with in wine.
The goal is not to work around it, the goal is to make it work! That is, it should not be any easier to copy games by using Wine.
As for getting the SR code itself, no can do. We just need to solve this one the hard way and that means just bashing away at the bugs one at a time. All copy protection uses kernel drivers these days so the NTOSKRNL work is required first.
On 6/25/06, Martin Owen doctormo@gmail.com wrote:
which if we could get our hands on the source code would at least give us more information about how this security works and may even allow us to work around it perminently with in wine.
One easy way of improving compatibility with copy protections without any source code is to make all drives visible to wine applications appear to be SCSI. The main copy protections don't "work" on SCSI drives so the games are allowed to run unchecked. I'm not sure how hard this would be to setup in wine at the moment though.
n0dalus.
Currently it seems to create drives based on directory locations, but there is no way of specifying what kind of drive it appears to be to windows. perhaps this would help games identify the cdrom drive and some games install of multiple discs. I can't help but feel wine has no support for cd drives and depends on the file system in linux to do the leg work.
On 6/25/06, n0dalus n0dalus+wine@gmail.com wrote:
On 6/25/06, Martin Owen doctormo@gmail.com wrote:
which if we could get our hands on the source code would at least give us more information about how this security works and may even allow us to work around it perminently with in wine.
One easy way of improving compatibility with copy protections without any source code is to make all drives visible to wine applications appear to be SCSI. The main copy protections don't "work" on SCSI drives so the games are allowed to run unchecked. I'm not sure how hard this would be to setup in wine at the moment though.
n0dalus.