Agreed, a seperate patch could be written for that.
On 24.04.2016 18:50, Aaryaman Vasishta wrote:
This size of class name turns out to be equal to sizeof("Texture") which
is strlen("Texture") + 1. This was recently discovered while testing the
size returned by GetClassName.
dlls/d3drm/texture.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index f81fc03..60374d3 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -796,7 +796,7 @@ static HRESULT WINAPI
d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DW
{
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
- if (!size || *size < strlen("Texture") || !name)
GetClassName() is duplicated for every object, it makes sense to
introduce a helper function eventually.