On 4 July 2016 at 12:26, Józef Kucia jkucia@codeweavers.com wrote:
+static void test_create_unordered_access_view(void) +{
- static const D3D_FEATURE_LEVEL feature_level = D3D_FEATURE_LEVEL_11_0;
- D3D11_UNORDERED_ACCESS_VIEW_DESC uav_desc;
- D3D11_TEXTURE3D_DESC texture3d_desc;
- D3D11_TEXTURE2D_DESC texture2d_desc;
- ULONG refcount, expected_refcount;
- D3D11_SUBRESOURCE_DATA data = {0};
- ID3D11UnorderedAccessView *uav;
- struct device_desc device_desc;
- D3D11_BUFFER_DESC buffer_desc;
- ID3D11Device *device, *tmp;
- ID3D11Texture3D *texture3d;
- ID3D11Texture2D *texture2d;
- ID3D11Resource *texture;
- ID3D11Buffer *buffer;
- IUnknown *iface;
This is unused.