"Muneyuki Noguchi" nogu.dev@gmail.com wrote:
Changes from the previous patch:
- Add a new variable STRSIZE.
A define would be better IMO, or just use 64 directly, 2 places don't justify the introduction of it.
- Use HeapAlloc() and HeapFree() instead of malloc() and free().
I'd suggest to have an initial buffer of 64 bytes allocated on the stack, and allocate a larger buffer only if required. That improves performance.
- Return from a function when (re)allocation failed.
You have to call wine_tsx11_unlock() when needed on exit.
Thank you for your comments.
I'd suggest to have an initial buffer of 64 bytes allocated on the stack, and allocate a larger buffer only if required. That improves performance.
lpChar and Str are referenced after XmbLookupString() or XLookupString() is called. If both a buffer on stack and a buffer on heap can be created, every time the buffer is referenced, I need to check whether the used buffer is one on stack or not:
if (isStack) { lpChar[0] = 0; } else { lpChar2[0] = 0; }
This implementation is ugly and won't improve performance so much.
"Muneyuki Noguchi" nogu.dev@gmail.com wrote:
I'd suggest to have an initial buffer of 64 bytes allocated on the stack, and allocate a larger buffer only if required. That improves performance.
lpChar and Str are referenced after XmbLookupString() or XLookupString() is called. If both a buffer on stack and a buffer on heap can be created, every time the buffer is referenced, I need to check whether the used buffer is one on stack or not:
if (isStack) { lpChar[0] = 0; } else { lpChar2[0] = 0; }
This implementation is ugly and won't improve performance so much.
You only need to check if an actually used string buffer point to the stack buffer before HeapFree().
char Str[64]; char *ptr = Str;
required_size = 64;
[get actual required_size]
if (required_size > 64) ptr = HeapAlloc(required_size);
[use ptr for the work]
if (ptr != Str) HeapFree(ptr);