From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- libs/vkd3d-shader/spirv.c | 45 ++++++++++++++++++++++++++------------------- 1 file changed, 26 insertions(+), 19 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index ca463f85a4d1..1181c8404f35 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1867,7 +1867,7 @@ struct vkd3d_dxbc_compiler { uint32_t id; enum vkd3d_component_type component_type; - bool is_spirv_array; + uint32_t array_element_mask; } *output_info; uint32_t private_output_variable[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */ uint32_t output_setup_function_id; @@ -3306,6 +3306,7 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_ clip_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream, SpvStorageClassOutput, builtin->component_type, builtin->component_count, count); vkd3d_spirv_add_iface_variable(builder, clip_distance_id); + vkd3d_dxbc_compiler_decorate_builtin(compiler, clip_distance_id, builtin->spirv_builtin); }
if (cull_distance_mask) @@ -3315,6 +3316,7 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_ cull_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream, SpvStorageClassOutput, builtin->component_type, builtin->component_count, count); vkd3d_spirv_add_iface_variable(builder, cull_distance_id); + vkd3d_dxbc_compiler_decorate_builtin(compiler, cull_distance_id, builtin->spirv_builtin); }
for (i = 0; i < output_signature->element_count; ++i) @@ -3325,10 +3327,12 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_ { case VKD3D_SV_CLIP_DISTANCE: compiler->output_info[i].id = clip_distance_id; + compiler->output_info[i].array_element_mask = clip_distance_mask; break;
case VKD3D_SV_CULL_DISTANCE: compiler->output_info[i].id = cull_distance_id; + compiler->output_info[i].array_element_mask = cull_distance_mask; break;
default: @@ -3388,24 +3392,23 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler id = vkd3d_dxbc_compiler_emit_variable(compiler, &builder->global_stream, storage_class, component_type, output_component_count); vkd3d_spirv_add_iface_variable(builder, id); - }
- if (builtin) - { - vkd3d_dxbc_compiler_decorate_builtin(compiler, id, builtin->spirv_builtin); - if (component_idx) - FIXME("Unhandled component index %u.\n", component_idx); - } - else - { - vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, reg->idx[0].offset); - if (component_idx) - vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationComponent, component_idx); + if (builtin) + { + vkd3d_dxbc_compiler_decorate_builtin(compiler, id, builtin->spirv_builtin); + if (component_idx) + FIXME("Unhandled component index %u.\n", component_idx); + } + else + { + vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, reg->idx[0].offset); + if (component_idx) + vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationComponent, component_idx); + } }
compiler->output_info[signature_idx].id = id; compiler->output_info[signature_idx].component_type = component_type; - compiler->output_info[signature_idx].is_spirv_array = builtin && builtin->is_spirv_array;
use_private_variable = component_type != VKD3D_TYPE_FLOAT || component_count != VKD3D_VEC4_SIZE || get_shader_output_swizzle(compiler, signature_element->register_index) != VKD3D_NO_SWIZZLE @@ -6361,10 +6364,10 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; uint32_t type_id, zero_id, ptr_type_id, chain_id, object_id; - uint32_t write_mask, use_mask, uninit_mask, swizzle; + uint32_t write_mask, use_mask, uninit_mask, swizzle, mask; + uint32_t output_id, indexes[1]; unsigned int component_count; unsigned int i, index; - uint32_t output_id;
write_mask = output->mask & 0xff; use_mask = (output->mask >> 8) & 0xff; @@ -6392,7 +6395,7 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi
output_id = output_info->id;
- if (!output_info->is_spirv_array) + if (!output_info->array_element_mask) { vkd3d_spirv_build_op_store(builder, output_id, val_id, SpvMemoryAccessMaskNone); return; @@ -6400,10 +6403,14 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, 1); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassOutput, type_id); - for (i = 0, index = output->semantic_index * VKD3D_VEC4_SIZE; i < component_count; ++i, ++index) + mask = output_info->array_element_mask; + mask &= (1u << (output->semantic_index * VKD3D_VEC4_SIZE)) - 1; + for (i = 0, index = vkd3d_popcount(mask); i < VKD3D_VEC4_SIZE; ++i) { - uint32_t indexes[] = {vkd3d_dxbc_compiler_get_constant_uint(compiler, index)}; + if (!(write_mask & (VKD3DSP_WRITEMASK_0 << i))) + continue;
+ indexes[0] = vkd3d_dxbc_compiler_get_constant_uint(compiler, index++); chain_id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id, output_id, indexes, ARRAY_SIZE(indexes)); object_id = vkd3d_dxbc_compiler_emit_swizzle_ext(compiler, val_id,