In v3, use VirtualAlloc/VirtualFree and revert dsound test for 32-bit. Andrew and Zebediah, thanks for reviewing and useful comments.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48635 Signed-off-by: Akihiro Sagawa sagawa.aki@gmail.com --- dlls/dsound/buffer.c | 4 ++-- dlls/dsound/tests/dsound.c | 7 +++++++ 2 files changed, 9 insertions(+), 2 deletions(-)
Signed-off-by: Andrew Eikum aeikum@codeweavers.com
On Sat, Feb 29, 2020 at 09:27:15PM +0900, Akihiro Sagawa wrote:
In v3, use VirtualAlloc/VirtualFree and revert dsound test for 32-bit. Andrew and Zebediah, thanks for reviewing and useful comments.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48635 Signed-off-by: Akihiro Sagawa sagawa.aki@gmail.com
dlls/dsound/buffer.c | 4 ++-- dlls/dsound/tests/dsound.c | 7 +++++++ 2 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c index 8d4a3b9..5f592a9 100644 --- a/dlls/dsound/buffer.c +++ b/dlls/dsound/buffer.c @@ -1061,7 +1061,7 @@ HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *ds }
/* Allocate system memory for buffer */
- dsb->buffer->memory = HeapAlloc(GetProcessHeap(),0,dsb->buflen);
- dsb->buffer->memory = VirtualAlloc(NULL,dsb->buflen,MEM_COMMIT,PAGE_READWRITE); if (!dsb->buffer->memory) { WARN("out of memory\n"); IDirectSoundBuffer8_Release(&dsb->IDirectSoundBuffer8_iface);
@@ -1137,7 +1137,7 @@ void secondarybuffer_destroy(IDirectSoundBufferImpl *This) This->buffer->ref--; list_remove(&This->entry); if (This->buffer->ref == 0) {
HeapFree(GetProcessHeap(), 0, This->buffer->memory);
}VirtualFree(This->buffer->memory, 0, MEM_RELEASE); HeapFree(GetProcessHeap(), 0, This->buffer);
diff --git a/dlls/dsound/tests/dsound.c b/dlls/dsound/tests/dsound.c index 7fdac91..2bf87eb 100644 --- a/dlls/dsound/tests/dsound.c +++ b/dlls/dsound/tests/dsound.c @@ -1157,6 +1157,13 @@ static HRESULT test_duplicate(LPGUID lpGuid) ok(rc==DS_OK && buf!=NULL, "IDirectSoundBuffer_Lock failed to lock the buffer %08x\n",rc); if (rc==DS_OK && buf!=NULL) {
if (sizeof(void*)==4) { /* crashes on 64-bit */
/* broken apps like Asuka 120% Return BURNING Fest,
pass the pointer to GlobalHandle. */
HGLOBAL hmem = GlobalHandle(buf);
ok(!hmem,"GlobalHandle should return NULL "
"for buffer %p, got %p\n",buf,hmem);
} ZeroMemory(buf,bufsize); rc=IDirectSoundBuffer_Unlock(original,buf,bufsize, NULL,0);