From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 219 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 219 insertions(+)
diff --git a/tests/d3d12.c b/tests/d3d12.c index 221157faa53f..659a5c6a2208 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -9209,6 +9209,224 @@ static void test_texture(void) destroy_test_context(&context); }
+static void test_texture_ld(void) +{ + ID3D12GraphicsCommandList *command_list; + D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle; + struct test_context_desc desc; + struct test_context context; + ID3D12DescriptorHeap *heap; + ID3D12CommandQueue *queue; + ID3D12Resource *texture; + unsigned int i; + + static const DWORD ps_ld_code[] = + { +#if 0 + Texture2D t; + + int2 offset; + uint2 location; + + float4 main() : SV_Target + { + switch (offset.x) + { + case -1: + switch (offset.y) + { + case -2: return t.Load(uint3(location, 0), int2(-1, -2)); + case -1: return t.Load(uint3(location, 0), int2(-1, -1)); + case 0: return t.Load(uint3(location, 0), int2(-1, 0)); + case 1: return t.Load(uint3(location, 0), int2(-1, 1)); + case 2: return t.Load(uint3(location, 0), int2(-1, 2)); + } + break; + case 0: + switch (offset.y) + { + case -2: return t.Load(uint3(location, 0), int2(0, -2)); + case -1: return t.Load(uint3(location, 0), int2(0, -1)); + case 0: return t.Load(uint3(location, 0), int2(0, 0)); + case 1: return t.Load(uint3(location, 0), int2(0, 1)); + case 2: return t.Load(uint3(location, 0), int2(0, 2)); + } + break; + case 1: + switch (offset.y) + { + case -2: return t.Load(uint3(location, 0), int2(1, -2)); + case -1: return t.Load(uint3(location, 0), int2(1, -1)); + case 0: return t.Load(uint3(location, 0), int2(1, 0)); + case 1: return t.Load(uint3(location, 0), int2(1, 1)); + case 2: return t.Load(uint3(location, 0), int2(1, 2)); + } + break; + } + + return t.Load(uint3(location, 0)); + } +#endif + 0x43425844, 0xe925cc02, 0x43ea9623, 0xb67c6425, 0xb4503305, 0x00000001, 0x00000844, 0x00000003, + 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x000007cc, 0x00000050, 0x000001f3, + 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x04001858, 0x00107000, 0x00000000, + 0x00005555, 0x03000065, 0x001020f2, 0x00000000, 0x02000068, 0x00000001, 0x0400004c, 0x0020800a, + 0x00000000, 0x00000000, 0x03000006, 0x00004001, 0xffffffff, 0x0400004c, 0x0020801a, 0x00000000, + 0x00000000, 0x03000006, 0x00004001, 0xfffffffe, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, + 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x8a00002d, 0x8001de01, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, + 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0xffffffff, + 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, + 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x8001fe01, + 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, + 0x0100003e, 0x03000006, 0x00004001, 0x00000000, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, + 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x8a00002d, 0x80001e01, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, + 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0x00000001, + 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, + 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x80003e01, + 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, + 0x0100003e, 0x03000006, 0x00004001, 0x00000002, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, + 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x8a00002d, 0x80005e01, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, + 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x0100000a, 0x01000002, 0x01000017, + 0x01000002, 0x03000006, 0x00004001, 0x00000000, 0x0400004c, 0x0020801a, 0x00000000, 0x00000000, + 0x03000006, 0x00004001, 0xfffffffe, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, + 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x8a00002d, 0x8001c001, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, + 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0xffffffff, 0x06000036, + 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, + 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x8001e001, 0x800000c2, + 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, + 0x03000006, 0x00004001, 0x00000000, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, + 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x8900002d, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, + 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0x00000001, 0x06000036, 0x00100032, + 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x80002001, 0x800000c2, 0x00155543, + 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, + 0x00004001, 0x00000002, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, + 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x8a00002d, 0x80004001, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, + 0x00107e46, 0x00000000, 0x0100003e, 0x0100000a, 0x01000002, 0x01000017, 0x01000002, 0x03000006, + 0x00004001, 0x00000001, 0x0400004c, 0x0020801a, 0x00000000, 0x00000000, 0x03000006, 0x00004001, + 0xfffffffe, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, + 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, + 0x8001c201, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, + 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0xffffffff, 0x06000036, 0x00100032, 0x00000000, + 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x8001e201, 0x800000c2, 0x00155543, 0x001020f2, + 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, + 0x00000000, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, + 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, + 0x80000201, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, + 0x00000000, 0x0100003e, 0x03000006, 0x00004001, 0x00000001, 0x06000036, 0x00100032, 0x00000000, + 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, 0x001000c2, 0x00000000, 0x00004002, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, 0x80002201, 0x800000c2, 0x00155543, 0x001020f2, + 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0100003e, 0x03000006, 0x00004001, + 0x00000002, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, + 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8a00002d, + 0x80004201, 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, + 0x00000000, 0x0100003e, 0x0100000a, 0x01000002, 0x01000017, 0x01000002, 0x0100000a, 0x01000002, + 0x01000017, 0x06000036, 0x00100032, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x08000036, + 0x001000c2, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x8900002d, + 0x800000c2, 0x00155543, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, + 0x0100003e, + }; + static const D3D12_SHADER_BYTECODE ps_ld = {ps_ld_code, sizeof(ps_ld_code)}; + static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; + static const unsigned int texture_data[] = + { + 0xff0008ff, 0xff00ffff, 0xff00ff05, 0xffffff01, + 0xffff0007, 0xffff00ff, 0x11111101, 0xff7f7f7f, + 0x44444f44, 0x88888888, 0x22222222, 0xff000002, + 0x66f66666, 0xff000000, 0xff000003, 0x55555555, + }; + static const D3D12_SUBRESOURCE_DATA resource_data = {&texture_data, sizeof(texture_data) / 4}; + static const struct + { + int32_t constants[4]; + unsigned int expected_color; + } + tests[] = + { + {{ 0, 0, 0, 0}, 0xff0008ff}, + {{ 1, 0, 0, 0}, 0xff00ffff}, + {{ 0, 1, 0, 0}, 0xffff0007}, + {{ 1, 1, 0, 0}, 0xffff00ff}, + {{ 3, 3, 0, 0}, 0xff0008ff}, + {{ 3, 3, 1, 1}, 0xffff00ff}, + {{ 0, 0, 3, 3}, 0x55555555}, + {{-1, -1, 3, 3}, 0x22222222}, + {{-1, -2, 3, 3}, 0x11111101}, + {{ 0, -1, 3, 3}, 0xff000002}, + {{ 0, -2, 3, 3}, 0xff7f7f7f}, + {{ 3, 3, 3, 3}, 0x55555555}, + }; + + if (use_warp_device) + { + skip("WARP device is removed when ps_ld is used.\n"); + return; + } + + memset(&desc, 0, sizeof(desc)); + desc.rt_width = desc.rt_height = 32; + desc.no_root_signature = true; + if (!init_test_context(&context, &desc)) + return; + command_list = context.list; + queue = context.queue; + + context.root_signature = create_texture_root_signature(context.device, + D3D12_SHADER_VISIBILITY_PIXEL, 4, 0); + context.pipeline_state = create_pipeline_state(context.device, + context.root_signature, context.render_target_desc.Format, NULL, &ps_ld, NULL); + + heap = create_gpu_descriptor_heap(context.device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 1); + gpu_handle = ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(heap); + + texture = create_default_texture(context.device, + 4, 4, DXGI_FORMAT_R8G8B8A8_UNORM, 0, D3D12_RESOURCE_STATE_COPY_DEST); + upload_texture_data(texture, &resource_data, 1, queue, command_list); + reset_command_list(command_list, context.allocator); + transition_resource_state(command_list, texture, + D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE); + ID3D12Device_CreateShaderResourceView(context.device, texture, NULL, + ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(heap)); + + for (i = 0; i < ARRAY_SIZE(tests); ++i) + { + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL); + + ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL); + ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); + ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); + ID3D12GraphicsCommandList_SetDescriptorHeaps(command_list, 1, &heap); + ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(command_list, 0, gpu_handle); + ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); + ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); + ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(command_list, 1, + ARRAY_SIZE(tests[i].constants), &tests[i].constants, 0); + ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0); + + transition_resource_state(command_list, context.render_target, + D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); + check_sub_resource_uint(context.render_target, 0, queue, command_list, tests[i].expected_color, 0); + + reset_command_list(command_list, context.allocator); + transition_resource_state(command_list, context.render_target, + D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); + } + + ID3D12Resource_Release(texture); + ID3D12DescriptorHeap_Release(heap); + destroy_test_context(&context); +} + static void test_gather(void) { struct @@ -19285,6 +19503,7 @@ START_TEST(d3d12) run_test(test_immediate_constant_buffer); run_test(test_root_constants); run_test(test_texture); + run_test(test_texture_ld); run_test(test_gather); run_test(test_cube_maps); run_test(test_descriptor_tables);