Miklós Máté mtmkls@gmail.com writes:
@@ -1344,7 +1344,7 @@ static BOOL create_gl_drawable( HWND hwnd, struct gl_drawable *gl )
if (data) {
gl->type = DC_GL_WINDOW;
gl->type = DC_GL_CHILD_WIN;
This can't possibly work, top-level windows and child windows have to be treated differently.
On 06/20/2016 09:42 AM, Alexandre Julliard wrote:
Miklós Máté mtmkls@gmail.com writes:
@@ -1344,7 +1344,7 @@ static BOOL create_gl_drawable( HWND hwnd, struct gl_drawable *gl )
if (data) {
gl->type = DC_GL_WINDOW;
gl->type = DC_GL_CHILD_WIN;
This can't possibly work, top-level windows and child windows have to be treated differently.
I admit, I don't fully understand the top-level - child (whole - client?) window thing.
I just sent a new patch that replaces this series, I hope it's closer to the optimal solution.
MM
Miklós Máté mtmkls@gmail.com writes:
On 06/20/2016 09:42 AM, Alexandre Julliard wrote:
Miklós Máté mtmkls@gmail.com writes:
@@ -1344,7 +1344,7 @@ static BOOL create_gl_drawable( HWND hwnd, struct gl_drawable *gl ) if (data) {
gl->type = DC_GL_WINDOW;
gl->type = DC_GL_CHILD_WIN;
This can't possibly work, top-level windows and child windows have to be treated differently.
I admit, I don't fully understand the top-level - child (whole - client?) window thing.
I just sent a new patch that replaces this series, I hope it's closer to the optimal solution.
Yes, that one looks reasonable, thanks.