Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/device.c | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 29083ea1c7d..64437a357e6 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4158,7 +4158,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
wined3d_box_set(&dst_box, dst_x, 0, dst_x + (src_box->right - src_box->left), 1, 0, 1); } - else if (dst_resource->type == WINED3D_RTYPE_TEXTURE_2D) + else { struct wined3d_texture *dst_texture = texture_from_resource(dst_resource); struct wined3d_texture *src_texture = texture_from_resource(src_resource); @@ -4190,16 +4190,18 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
if (!src_box) { - unsigned int src_w, src_h, dst_w, dst_h, dst_level; + unsigned int src_w, src_h, src_d, dst_w, dst_h, dst_d, dst_level;
src_w = wined3d_texture_get_level_width(src_texture, src_level); src_h = wined3d_texture_get_level_height(src_texture, src_level); + src_d = wined3d_texture_get_level_depth(src_texture, src_level);
dst_level = dst_sub_resource_idx % dst_texture->level_count; dst_w = wined3d_texture_get_level_width(dst_texture, dst_level) - dst_x; dst_h = wined3d_texture_get_level_height(dst_texture, dst_level) - dst_y; + dst_d = wined3d_texture_get_level_depth(dst_texture, dst_level) - dst_z;
- wined3d_box_set(&b, 0, 0, min(src_w, dst_w), min(src_h, dst_h), 0, 1); + wined3d_box_set(&b, 0, 0, min(src_w, dst_w), min(src_h, dst_h), 0, min(src_d, dst_d)); src_box = &b; } else if (FAILED(wined3d_texture_check_box_dimensions(src_texture, src_level, src_box))) @@ -4209,7 +4211,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev }
wined3d_box_set(&dst_box, dst_x, dst_y, dst_x + (src_box->right - src_box->left), - dst_y + (src_box->bottom - src_box->top), 0, 1); + dst_y + (src_box->bottom - src_box->top), dst_z, dst_z + (src_box->back - src_box->front)); if (FAILED(wined3d_texture_check_box_dimensions(dst_texture, dst_sub_resource_idx % dst_texture->level_count, &dst_box))) { @@ -4217,11 +4219,6 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev return WINED3DERR_INVALIDCALL; } } - else - { - FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type)); - return WINED3DERR_INVALIDCALL; - }
wined3d_cs_emit_blt_sub_resource(device->cs, dst_resource, dst_sub_resource_idx, &dst_box, src_resource, src_sub_resource_idx, src_box, WINED3D_BLT_RAW, NULL, WINED3D_TEXF_POINT);