For Win32_PhysicalMemory PartNumber and Serial properties.
Injustice 2 calls SysStringLen directly on the value without checking its type.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com ---
The game also needs better media foundation, but it crashes on startup because of this issue.
dlls/wbemprox/builtin.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wbemprox/builtin.c b/dlls/wbemprox/builtin.c index 4edda854b58..43268221936 100644 --- a/dlls/wbemprox/builtin.c +++ b/dlls/wbemprox/builtin.c @@ -2920,8 +2920,8 @@ static enum fill_status fill_physicalmemory( struct table *table, const struct e rec->devicelocator = L"DIMM 0"; rec->formfactor = 8; /* DIMM */ rec->memorytype = 9; /* RAM */ - rec->partnumber = NULL; - rec->serial = NULL; + rec->partnumber = L""; + rec->serial = L""; if (!match_row( table, row, cond, &status )) free_row_values( table, row ); else row++;