Am Mittwoch 21 Juni 2006 15:05 schrieb Stefan Dösinger:
This patch finally adds code for creating VBOs.
ChangeLog: Stefan Dösinger(for CodeWeavers): Create vertex buffer objects for D3D vertex buffers
Do not apply that patch yet. It is missing some GL constant definitions(GL_STREAM_DRAW, GL_STATIC_COPY, ...)
I will send an updated patch tomorrow