On Thu, 2005-01-20 at 00:58, Raphael wrote:
Hi,
Changelog:
- VertexDeclaration device APIs
- D3D9 declarations parsing
- a little better APIs (trying to avoid compil problems)
Todo:
- D3D8 declarations parsing (converting to d3d9 compatible using code in
d3d8)
- find a more cleaner prototype for CreateVertexDeclaration/GetDeclaration
APIs
- Use on drawing paths (implement StriddedFillFromDeclaration)
- use on d3d9 code
Regards, Raphael
+/***** + * Vertex Declaration + *****/ +extern HRESULT IWineD3DVextexDeclarationImpl_ParseDeclaration9(IWineD3DDeviceImpl* ^
looks like a typo? (there are 3 occurrences of Vextex, so it could be deliberate, or copy/paste).
Cheers,
Paul.