hi, if this is the wrong mailing list, then please correct me. there is a regression in current git revision in Xilero.
patch which causes the regression: 3d9e96f3bc34029c93ceb3fd3f9674d2c69e414d is first bad commit commit 3d9e96f3bc34029c93ceb3fd3f9674d2c69e414d Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sat Aug 5 00:11:17 2006 +0200
wined3d: Volume textures fix.
:040000 040000 b07704f9002468b7944e8660eac1434dd5f1ae3f 234b926bd8bb1981d2a07a1f5dd3831f33ce267b M dlls :040000 040000 7203ce1c26132c5232f6c436dd501ff17a0fa47d ab3a496643793857b97c736f706ec3e16d572af3 M include
error in program: fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x16c218) : stub, emulating 64MB for now, returning 64MB fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16bb58)->(0x10024,00000c13) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16bb58) Unhandled flag DDSCL_MULTITHREADED, Uh Oh... fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glFinalCombinerInputNV() @ device.c / 3846 err:ddraw:IDirectDrawSurfaceImpl_Release (0x1bbb28) Failed to uninit 3D fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16bb58)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d:IWineD3DDeviceImpl_Release (0x16c218) Device released with resources still bound, acceptable but unexpected fixme:d3d:dumpResources Leftover resource 0x1bbdd8 with type 1,WINED3DRTYPE_SURFACE fixme:d3d:dumpResources Leftover resource 0x1bbc08 with type 1,WINED3DRTYPE_SURFACE
thanks. i can provide any other needed information.
On 05/08/06, Aaron O aaron123456789@gmail.com wrote:
hi, if this is the wrong mailing list, then please correct me. there is a regression in current git revision in Xilero.
Generally, you'd want to file a bug in bugzilla.
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16bb58) Unhandled flag DDSCL_MULTITHREADED, Uh Oh...
Does that app use multithreaded ddraw? We don't currently handle that properly.
Since that error message appears, I would assume that it does use multithreaded ddraw. However, I don't think that this is an issue, because it worked fine before the problem patch was applied to git.
On 8/6/06, H. Verbeet hverbeet@gmail.com wrote:
On 05/08/06, Aaron O aaron123456789@gmail.com wrote:
hi, if this is the wrong mailing list, then please correct me. there is a regression in current git revision in Xilero.
Generally, you'd want to file a bug in bugzilla.
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16bb58) Unhandled flag DDSCL_MULTITHREADED, Uh Oh...
Does that app use multithreaded ddraw? We don't currently handle that properly.
Hi,
thanks. i can provide any other needed information.
What exactly is the error? Does it fail to start, does it have visual bugs, or just the FIXMEs?
It fails to start. A program called "Gravity(tm) Error Handler" opens and displays this:
Module Name: C:\Program Files\Gravity\RO\XiLeRO.exe Time Stamp: 0x41e2462f - Mon Jan 10 02:09:03 2005
Exception Type: 0xc0000005
eax: 0x0016bde0 ebx: 0x7dad4100 ecx: 0x0016c238 edx: 0x00000001 esi: 0x0000003c edi: 0x000000ff ebp: 0x0033f7b8 esp: 0x0033f6dc
stack 0033f6dc - 0033fadc 0033F6DC : 2F BA A5 7D 00 00 80 3F 00 00 80 3F 00 00 80 3F 0033F6EC : 00 00 80 3F 00 05 00 00 68 9C AB 7D 2C 94 AB 7D 0033F6FC : 06 0F 00 00 08 BE 16 00 77 3F 43 7E 3A 22 0A 00 0033F70C : F4 BD 16 00 A6 D4 0C 7C 00 00 00 00 58 4D AD 7D 0033F71C : 47 4C 58 5F 41 52 42 5F 67 65 74 5F 70 72 6F 63 0033F72C : 5F 61 64 64 72 65 73 73 00 00 00 00 00 00 00 00 0033F73C : 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 0033F74C : 00 1E 00 00 00 1E 00 00 00 1E 00 00 00 1E 00 00 0033F75C : 00 1E 00 00 00 00 00 00 00 00 00 00 07 02 00 00 0033F76C : 07 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0033F77C : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0033F78C : 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 0033F79C : 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 0033F7AC : 00 41 AD 7D 38 C2 16 00 80 00 00 00 38 F8 33 00 0033F7BC : 43 3C A8 7D 38 C2 16 00 3C 00 00 00 FF FF FF FF 0033F7CC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Launch Info 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
Job : Novice
The last line in the console before clicking Exit (the only option) is fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glFinalCombinerInputNV() @ device.c / 3846
What should have happened, is that it should have showed the "Welcome to XiLeRO!" screen, and then allowed me to log in and play the game.
I hope this helps. Thanks
On 8/6/06, Stefan Dösinger stefan@codeweavers.com wrote:
Hi,
thanks. i can provide any other needed information.
What exactly is the error? Does it fail to start, does it have visual bugs, or just the FIXMEs?