This was initially guarded to check the presence of FAudioCreateReverb9* variant and dropped in d8be85863fedf6982944d06ebd1ce5904cb3d4e1 but it is required, and causes crackling sound after Life is Strange 2 intro.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com --- dlls/xaudio2_7/xapo.c | 11 +++++++++++ 1 file changed, 11 insertions(+)
diff --git a/dlls/xaudio2_7/xapo.c b/dlls/xaudio2_7/xapo.c index 657d2f3f507..47210f1570e 100644 --- a/dlls/xaudio2_7/xapo.c +++ b/dlls/xaudio2_7/xapo.c @@ -311,6 +311,7 @@ static inline HRESULT get_fapo_from_clsid(REFCLSID clsid, FAPO **fapo) XAudio_Internal_Free, XAudio_Internal_Realloc ); +#if XAUDIO2_VER >= 9 if(IsEqualGUID(clsid, &CLSID_AudioReverb27)) return FAudioCreateReverb9WithCustomAllocatorEXT( fapo, @@ -319,6 +320,16 @@ static inline HRESULT get_fapo_from_clsid(REFCLSID clsid, FAPO **fapo) XAudio_Internal_Free, XAudio_Internal_Realloc ); +#else + if(IsEqualGUID(clsid, &CLSID_AudioReverb27)) + return FAudioCreateReverbWithCustomAllocatorEXT( + fapo, + 0, + XAudio_Internal_Malloc, + XAudio_Internal_Free, + XAudio_Internal_Realloc + ); +#endif #endif #if XAUDIO2_VER >= 8 || defined XAPOFX1_VER if(IsEqualGUID(clsid, &CLSID_FXReverb) ||