I'm using Suse 8.0 Prof and I configured a US international keyboard. I have a US keyboard but I need to have german umlauts as well. When I run wine then I get the errormessage that my keyboard can't be recognized and I should include it in x11drv/keyboard .c . Now I checked this file and I was surprised to find this layout already there. Apparently wine can't detect my layout for some reason but I don't know how to fix this. Any suggestions how I should proceed?
The funny thing is that the keyboard layout works properly in wine, so I get all the Umlauts. Seems that the error message is wrong.
"Gerhard W. Gruber" sparhawk@gmx.at wrote:
I'm using Suse 8.0 Prof and I configured a US international keyboard. I have a US keyboard but I need to have german umlauts as well. When I run wine then I get the errormessage that my keyboard can't be recognized and I should include it in x11drv/keyboard .c . Now I checked this file and I was surprised to find this layout already there. Apparently wine can't detect my layout for some reason but I don't know how to fix this. Any suggestions how I should proceed?
The funny thing is that the keyboard layout works properly in wine, so I get all the Umlauts. Seems that the error message is wrong.
A +key,+keyboard log will help you debug it.
On Sun, May 18, 2003 at 12:34:14AM +0200, Gerhard W. Gruber wrote:
I'm using Suse 8.0 Prof and I configured a US international keyboard. I have a US keyboard but I need to have german umlauts as well. When I run wine then I get the errormessage that my keyboard can't be recognized and I should include it in x11drv/keyboard .c . Now I checked this file and I was surprised to find this layout already there. Apparently wine can't detect my layout for some reason but I don't know how to fix this. Any suggestions how I should proceed?
The funny thing is that the keyboard layout works properly in wine, so I get all the Umlauts. Seems that the error message is wrong.
No it's NOT. This error message concerns "raw" key handling (as used e.g. by games), not standard key handling (IIRC).
Maybe the error message should be clarified to mention this properly?
"Andreas Mohr" andi@rhlx01.fht-esslingen.de wrote:
The funny thing is that the keyboard layout works properly in wine, so I get all the Umlauts. Seems that the error message is wrong.
No it's NOT. This error message concerns "raw" key handling (as used e.g. by games), not standard key handling (IIRC).
It's no more true. Since keyboard layout tables in x11drv have such information as code page attached to them, support for international input depends on the correct detection of the keyboard layout.
On Sun, 18 May 2003 11:20:50 +0200, Andreas Mohr andi@rhlx01.fht-esslingen.de wrote:
No it's NOT. This error message concerns "raw" key handling (as used e.g. by games), not standard key handling (IIRC).
The only game that I tried to run which gave at least a resemblance of running was Thief. Unfortunately this doesn work properly because they keys are received by the shell window instead of wine. So I wonder about this a bit. :)
Run it in managed mode, this really helps.
The only game that I tried to run which gave at least a resemblance of running was Thief. Unfortunately this doesn work properly because they keys are received by the shell window instead of wine. So I wonder about this a bit. :)
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On Mon, 19 May 2003 12:12:33 +0200 (CEST), Sylvain Petreolle spetreolle@yahoo.fr wrote:
Run it in managed mode, this really helps.
I am running in managed mode. :) I just checked my config to make sure and it was on managed mode and I tested it again.
The funny thing is that with Dark Project get no keays in the shell but also no keys in the game. With Dark Project 2 I get the keys in the shell window instead but I can't use it in the game.