"H. Verbeet" hverbeet@gmail.com writes:
diff --git a/include/wine/wined3d_caps.h b/include/wine/wined3d_caps.h new file mode 100644 index 0000000..4bf474b --- /dev/null +++ b/include/wine/wined3d_caps.h @@ -0,0 +1,49 @@ +/*
- Copyright 2007 Henri Verbeet
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
+#ifndef __WINE_WINED3D_CAPS_H +#define __WINE_WINED3D_CAPS_H
+#define WINED3DTEXOPCAPS_DISABLE 0x00000001 +#define WINED3DTEXOPCAPS_SELECTARG1 0x00000002 +#define WINED3DTEXOPCAPS_SELECTARG2 0x00000004 +#define WINED3DTEXOPCAPS_MODULATE 0x00000008 +#define WINED3DTEXOPCAPS_MODULATE2X 0x00000010 +#define WINED3DTEXOPCAPS_MODULATE4X 0x00000020 +#define WINED3DTEXOPCAPS_ADD 0x00000040 +#define WINED3DTEXOPCAPS_ADDSIGNED 0x00000080 +#define WINED3DTEXOPCAPS_ADDSIGNED2X 0x00000100 +#define WINED3DTEXOPCAPS_SUBTRACT 0x00000200 +#define WINED3DTEXOPCAPS_ADDSMOOTH 0x00000400 +#define WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 +#define WINED3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 +#define WINED3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 +#define WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 +#define WINED3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 +#define WINED3DTEXOPCAPS_PREMODULATE 0x00010000 +#define WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 +#define WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 +#define WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 +#define WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 +#define WINED3DTEXOPCAPS_BUMPENVMAP 0x00200000 +#define WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 +#define WINED3DTEXOPCAPS_DOTPRODUCT3 0x00800000 +#define WINED3DTEXOPCAPS_MULTIPLYADD 0x01000000 +#define WINED3DTEXOPCAPS_LERP 0x02000000
+#endif /* __WINE_WINED3D_CAPS_H */
I think this could just as well go into an existing file like wined3d_types.h. We should try to keep the number of Wine-specific global includes to a minimum.
On 15/02/07, Alexandre Julliard julliard@winehq.org wrote:
I think this could just as well go into an existing file like wined3d_types.h.
It could, but the idea was to keep things similar to d3d8 and d3d9 where the corresponding defines are in d3d8caps.h and d3d9caps.h
"H. Verbeet" hverbeet@gmail.com writes:
On 15/02/07, Alexandre Julliard julliard@winehq.org wrote:
I think this could just as well go into an existing file like wined3d_types.h.
It could, but the idea was to keep things similar to d3d8 and d3d9 where the corresponding defines are in d3d8caps.h and d3d9caps.h
OK, that makes sense.