commit 8d833ee2e7a1d8b82e2dccf51e0cbc20742a0833 Author: Alexandre Julliard julliard@winehq.org Date: Thu Jun 25 14:19:09 2009 +0200
loader: Reserve some more memory to cover the native ole32 addresses.
After this commit WoW with mesa/r500 falls back to indirect rendering. libGL tries to mmap 256M for the framebuffer but that fails with
libGL error: drmMap of framebuffer failed (Cannot allocate memory)
Markus