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Hi all,
I just come back to home and i can see a flood of message (maybe i see too many after too many drinks) ;(
This patch must fix many of your problems with d3d8 compilation (why we can't have propers gl headers installed ? ;-( )
I have tested it with headers from Eric Pouech, Rein Klazes and some others from net (nvidia, mesa, ...).
So please jason, can you complete the d3dcore_gl header to add the extensions definition you use and use it without using #ifdef/#endif (as i have done for dot3 support for exemple)
Regards, Raphael