Signed-off-by: Zebediah Figura z.figura12@gmail.com --- v3: fix the return value of wined3d_deferred_context_prepare_upload_bo
dlls/wined3d/buffer.c | 2 +- dlls/wined3d/cs.c | 54 ++++++++++++++++++++++++++++++++++ dlls/wined3d/device.c | 3 +- dlls/wined3d/texture.c | 2 +- dlls/wined3d/wined3d_private.h | 6 ++++ 5 files changed, 64 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 9d22a909fb6..4c5e2054fe0 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1063,7 +1063,7 @@ static void wined3d_buffer_init_data(struct wined3d_buffer *buffer, if (buffer->flags & WINED3D_BUFFER_USE_BO) { wined3d_box_set(&box, 0, 0, resource->size, 1, 0, 1); - device->cs->c.ops->update_sub_resource(&device->cs->c, resource, + wined3d_device_context_emit_update_sub_resource(&device->cs->c, resource, 0, &box, data->data, data->row_pitch, data->slice_pitch); } else diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 47bc36d4cc0..700ff17ee96 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2649,6 +2649,40 @@ done: wined3d_resource_release(resource); }
+void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, + const void *data, unsigned int row_pitch, unsigned int slice_pitch) +{ + struct wined3d_const_bo_address src_addr; + void *map_ptr; + + if ((map_ptr = context->ops->prepare_upload_bo(context, resource, sub_resource_idx, box, + row_pitch, slice_pitch, WINED3D_MAP_WRITE, &src_addr))) + { + struct wined3d_cs_update_sub_resource *op; + + wined3d_format_copy_data(resource->format, data, row_pitch, slice_pitch, map_ptr, row_pitch, slice_pitch, + box->right - box->left, box->bottom - box->top, box->back - box->front); + + op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT); + op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE; + op->resource = resource; + op->sub_resource_idx = sub_resource_idx; + op->box = *box; + op->addr = src_addr; + op->row_pitch = row_pitch; + op->slice_pitch = slice_pitch; + + wined3d_device_context_acquire_resource(context, resource); + + wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); + } + else + { + context->ops->update_sub_resource(context, resource, sub_resource_idx, box, data, row_pitch, slice_pitch); + } +} + static void wined3d_cs_update_sub_resource(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch, unsigned int slice_pitch) @@ -2946,12 +2980,21 @@ static void wined3d_cs_st_finish(struct wined3d_device_context *context, enum wi { }
+static void *wined3d_cs_prepare_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource, + unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch, + unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) +{ + /* FIXME: We would like to return mapped or newly allocated memory here. */ + return NULL; +} + static const struct wined3d_device_context_ops wined3d_cs_st_ops = { wined3d_cs_st_require_space, wined3d_cs_st_submit, wined3d_cs_st_finish, wined3d_cs_st_push_constants, + wined3d_cs_prepare_upload_bo, wined3d_cs_map, wined3d_cs_unmap, wined3d_cs_update_sub_resource, @@ -3080,6 +3123,7 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops = wined3d_cs_mt_submit, wined3d_cs_mt_finish, wined3d_cs_mt_push_constants, + wined3d_cs_prepare_upload_bo, wined3d_cs_map, wined3d_cs_unmap, wined3d_cs_update_sub_resource, @@ -3353,6 +3397,15 @@ static void wined3d_deferred_context_push_constants(struct wined3d_device_contex FIXME("context %p, p %#x, start_idx %u, count %u, constants %p, stub!\n", context, p, start_idx, count, constants); }
+static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, + unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) +{ + FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n", + context, resource, sub_resource_idx, box, flags, address); + return NULL; +} + static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) { @@ -3430,6 +3483,7 @@ static const struct wined3d_device_context_ops wined3d_deferred_context_ops = wined3d_deferred_context_submit, wined3d_deferred_context_finish, wined3d_deferred_context_push_constants, + wined3d_deferred_context_prepare_upload_bo, wined3d_deferred_context_map, wined3d_deferred_context_unmap, wined3d_deferred_context_update_sub_resource, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 96657141419..e37bf46594c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4679,7 +4679,8 @@ void CDECL wined3d_device_context_update_sub_resource(struct wined3d_device_cont return; }
- context->ops->update_sub_resource(context, resource, sub_resource_idx, box, data, row_pitch, depth_pitch); + wined3d_device_context_emit_update_sub_resource(context, resource, + sub_resource_idx, box, data, row_pitch, depth_pitch); }
void CDECL wined3d_device_context_resolve_sub_resource(struct wined3d_device_context *context, diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 62f38a1d592..c1247fbc56b 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -4350,7 +4350,7 @@ HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct for (i = 0; i < sub_count; ++i) { wined3d_texture_get_level_box(*texture, i % (*texture)->level_count, &box); - device->cs->c.ops->update_sub_resource(&device->cs->c, &(*texture)->resource, + wined3d_device_context_emit_update_sub_resource(&device->cs->c, &(*texture)->resource, i, &box, data[i].data, data[i].row_pitch, data[i].slice_pitch); } } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c70b0f7c338..83a0a48471b 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4704,6 +4704,9 @@ struct wined3d_device_context_ops void (*finish)(struct wined3d_device_context *context, enum wined3d_cs_queue_id queue_id); void (*push_constants)(struct wined3d_device_context *context, enum wined3d_push_constants p, unsigned int start_idx, unsigned int count, const void *constants); + void *(*prepare_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource, + unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch, + unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address); HRESULT (*map)(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags); HRESULT (*unmap)(struct wined3d_device_context *context, struct wined3d_resource *resource, @@ -4855,6 +4858,9 @@ void wined3d_device_context_emit_set_vertex_declaration(struct wined3d_device_co struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_viewports(struct wined3d_device_context *context, unsigned int viewport_count, const struct wined3d_viewport *viewports) DECLSPEC_HIDDEN; +void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, + const void *data, unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN;
static inline void wined3d_resource_wait_idle(struct wined3d_resource *resource) {
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- v3: Use heap_alloc() directly, and store the original allocation base.
dlls/wined3d/cs.c | 65 ++++++++++++++++++++++++++++++++-- dlls/wined3d/wined3d_private.h | 5 +++ 2 files changed, 67 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 700ff17ee96..ed6bd6e0aaf 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -26,6 +26,13 @@ WINE_DECLARE_DEBUG_CHANNEL(fps);
#define WINED3D_INITIAL_CS_SIZE 4096
+struct wined3d_deferred_upload +{ + struct wined3d_resource *resource; + unsigned int sub_resource_idx; + uint8_t *sysmem; +}; + struct wined3d_command_list { LONG refcount; @@ -38,6 +45,9 @@ struct wined3d_command_list SIZE_T resource_count; struct wined3d_resource **resources;
+ SIZE_T upload_count; + struct wined3d_deferred_upload *uploads; + /* List of command lists queued for execution on this command list. We might * be the only thing holding a pointer to another command list, so we need * to hold a reference here (and in wined3d_deferred_context) as well. */ @@ -48,9 +58,13 @@ struct wined3d_command_list static void wined3d_command_list_destroy_object(void *object) { struct wined3d_command_list *list = object; + SIZE_T i;
TRACE("list %p.\n", list);
+ for (i = 0; i < list->upload_count; ++i) + heap_free(list->uploads[i].sysmem); + heap_free(list->resources); heap_free(list->data); heap_free(list); @@ -3343,6 +3357,9 @@ struct wined3d_deferred_context SIZE_T resource_count, resources_capacity; struct wined3d_resource **resources;
+ SIZE_T upload_count, uploads_capacity; + struct wined3d_deferred_upload *uploads; + /* List of command lists queued for execution on this context. A command * list can be the only thing holding a pointer to another command list, so * we need to hold a reference here and in wined3d_command_list as well. */ @@ -3401,9 +3418,45 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) { - FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n", - context, resource, sub_resource_idx, box, flags, address); - return NULL; + struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); + const struct wined3d_format *format = resource->format; + struct wined3d_deferred_upload *upload; + uint8_t *sysmem, *map_ptr; + size_t size; + + size = (box->back - box->front - 1) * slice_pitch + + ((box->bottom - box->top - 1) / format->block_height) * row_pitch + + ((box->right - box->left + format->block_width - 1) / format->block_width) * format->block_byte_count; + + if (!(flags & WINED3D_MAP_WRITE)) + { + WARN("Flags %#x are not valid on a deferred context.\n", flags); + return NULL; + } + + if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD)) + { + FIXME("Unhandled flags %#x.\n", flags); + return NULL; + } + + if (!wined3d_array_reserve((void **)&deferred->uploads, &deferred->uploads_capacity, + deferred->upload_count + 1, sizeof(*deferred->uploads))) + return NULL; + + if (!(sysmem = heap_alloc(size + RESOURCE_ALIGNMENT - 1))) + return NULL; + + upload = &deferred->uploads[deferred->upload_count++]; + upload->resource = resource; + wined3d_resource_incref(resource); + upload->sub_resource_idx = sub_resource_idx; + upload->sysmem = sysmem; + + address->buffer_object = 0; + map_ptr = (uint8_t *)align((size_t)sysmem, RESOURCE_ALIGNMENT); + address->addr = map_ptr; + return map_ptr; }
static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource, @@ -3527,6 +3580,12 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte
for (i = 0; i < deferred->resource_count; ++i) wined3d_resource_decref(deferred->resources[i]); + + for (i = 0; i < deferred->upload_count; ++i) + { + wined3d_resource_decref(deferred->uploads[i].resource); + heap_free(deferred->uploads[i].sysmem); + } heap_free(deferred->resources);
wined3d_state_destroy(deferred->c.state); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 83a0a48471b..491445a4f00 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -63,6 +63,11 @@ #include "wine/rbtree.h" #include "wine/wgl_driver.h"
+static inline size_t align(size_t addr, size_t alignment) +{ + return (addr + (alignment - 1)) & ~(alignment - 1); +} + #define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu))
/* Driver quirks */
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 4 ++++ dlls/d3d11/tests/d3d11.c | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 56f34c70ea1..d043af7051a 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -744,6 +744,10 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_context_Map(ID3D11DeviceContext1 * if (map_flags) FIXME("Ignoring map_flags %#x.\n", map_flags);
+ if (context->type != D3D11_DEVICE_CONTEXT_IMMEDIATE + && map_type != D3D11_MAP_WRITE_DISCARD && map_type != D3D11_MAP_WRITE_NO_OVERWRITE) + return E_INVALIDARG; + wined3d_resource = wined3d_resource_from_d3d11_resource(resource);
wined3d_mutex_lock(); diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index b81f1f652fe..cf51e79b084 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -33059,7 +33059,7 @@ static void test_deferred_context_map(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE, 0, &map_desc); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); todo_wine ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=93393
Your paranoid android.
=== w1064 (32 bit report) ===
d3d11: d3d11.c:5916: Test failed: Got unexpected IAVertices count: 0. d3d11.c:5917: Test failed: Got unexpected IAPrimitives count: 0. d3d11.c:5918: Test failed: Got unexpected VSInvocations count: 0. d3d11.c:5921: Test failed: Got unexpected CInvocations count: 0. d3d11.c:5922: Test failed: Got unexpected CPrimitives count: 0.
=== debiant2 (32 bit German report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15149: Test marked todo: Got hr 0 for WRITE_DISCARD.
=== debiant2 (32 bit Hindi:India report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Got hr 0 for WRITE_DISCARD.
=== debiant2 (32 bit Japanese:Japan report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Got hr 0 for WRITE_DISCARD.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com
This has the notable effect of implementing maps on deferred contexts.
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- v3: Separate wined3d_device_context_emit_(un)map() as well as deferred_context_get_upload().
dlls/d3d11/tests/d3d11.c | 55 ++++++++------- dlls/wined3d/cs.c | 121 +++++++++++++++++++++++++++++---- dlls/wined3d/device.c | 5 +- dlls/wined3d/wined3d_private.h | 7 ++ 4 files changed, 143 insertions(+), 45 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index cf51e79b084..df1d5a35c6e 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -33065,15 +33065,7 @@ static void test_deferred_context_map(void) todo_wine ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc); - todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); - if (hr != S_OK) - { - ID3D11Buffer_Release(buffer2); - ID3D11Buffer_Release(buffer); - ID3D11DeviceContext_Release(deferred); - release_test_context(&test_context); - return; - } + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); map_data = map_desc.pData; /* The previous contents of map_data are undefined and may in practice be * uninitialized garbage. */ @@ -33122,13 +33114,14 @@ static void test_deferred_context_map(void) ID3D11DeviceContext_Unmap(immediate, (ID3D11Resource *)buffer, 0);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); - ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr); + todo_wine ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); map_data = map_desc.pData; for (i = 0; i < ARRAY_SIZE(data); ++i) map_data[i] = 2 * i; + memcpy(data, map_data, sizeof(data)); ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_READ, 0, &map_desc); @@ -33141,32 +33134,38 @@ static void test_deferred_context_map(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- map_data = map_desc.pData; - for (i = 0; i < ARRAY_SIZE(data); ++i) + if (hr == S_OK) { - ok(map_data[i] == 2 * i, "Got unexpected value %.8e at %u.\n", map_data[i], i); - if (i % 2) - map_data[i] = 3 * i; - } - memcpy(data, map_data, sizeof(data)); + map_data = map_desc.pData; + for (i = 0; i < ARRAY_SIZE(data); ++i) + { + ok(map_data[i] == 2 * i, "Got unexpected value %.8e at %u.\n", map_data[i], i); + if (i % 2) + map_data[i] = 3 * i; + } + memcpy(data, map_data, sizeof(data));
- ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + }
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- map_data = map_desc.pData; - for (i = 0; i < ARRAY_SIZE(data); ++i) + if (hr == S_OK) { - ok(map_data[i] == data[i], "Got unexpected value %.8e at %u.\n", map_data[i], i); - if (i % 3) - map_data[i] = 4 * i; - } - memcpy(data, map_data, sizeof(data)); + map_data = map_desc.pData; + for (i = 0; i < ARRAY_SIZE(data); ++i) + { + ok(map_data[i] == data[i], "Got unexpected value %.8e at %u.\n", map_data[i], i); + if (i % 3) + map_data[i] = 4 * i; + } + memcpy(data, map_data, sizeof(data));
- ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + }
hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list); ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr); diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index ed6bd6e0aaf..36b398741b3 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -31,6 +31,7 @@ struct wined3d_deferred_upload struct wined3d_resource *resource; unsigned int sub_resource_idx; uint8_t *sysmem; + struct wined3d_box box; };
struct wined3d_command_list @@ -2417,6 +2418,29 @@ void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resou wined3d_device_context_submit(&cs->c, WINED3D_CS_QUEUE_DEFAULT); }
+static void wined3d_device_context_upload_bo(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, + const struct wined3d_const_bo_address *addr, unsigned int row_pitch, unsigned int slice_pitch) +{ + struct wined3d_cs_update_sub_resource *op; + + TRACE("context %p, resource %p, sub_resource_idx %u, box %s, addr %s, row_pitch %u, slice_pitch %u.\n", + context, resource, sub_resource_idx, debug_box(box), debug_const_bo_address(addr), row_pitch, slice_pitch); + + op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT); + op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE; + op->resource = resource; + op->sub_resource_idx = sub_resource_idx; + op->box = *box; + op->addr = *addr; + op->row_pitch = row_pitch; + op->slice_pitch = slice_pitch; + + wined3d_device_context_acquire_resource(context, resource); + + wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); +} + static void wined3d_cs_exec_map(struct wined3d_cs *cs, const void *data) { const struct wined3d_cs_map *op = data; @@ -2426,6 +2450,25 @@ static void wined3d_cs_exec_map(struct wined3d_cs *cs, const void *data) op->sub_resource_idx, op->map_ptr, op->box, op->flags); }
+HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context, struct wined3d_resource *resource, + unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) +{ + struct wined3d_const_bo_address addr; + unsigned int row_pitch, slice_pitch; + + wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx, &row_pitch, &slice_pitch); + + if ((*map_ptr = context->ops->prepare_upload_bo(context, resource, + sub_resource_idx, box, row_pitch, slice_pitch, flags, &addr))) + { + TRACE("Returning upload bo %s, map pointer %p, row pitch %u, slice pitch %u.\n", + debug_const_bo_address(&addr), *map_ptr, row_pitch, slice_pitch); + return WINED3D_OK; + } + + return context->ops->map(context, resource, sub_resource_idx, map_ptr, box, flags); +} + static HRESULT wined3d_cs_map(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) { @@ -2462,6 +2505,24 @@ static void wined3d_cs_exec_unmap(struct wined3d_cs *cs, const void *data) *op->hr = resource->resource_ops->resource_sub_resource_unmap(resource, op->sub_resource_idx); }
+HRESULT wined3d_device_context_emit_unmap(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx) +{ + struct wined3d_const_bo_address addr; + struct wined3d_box box; + + if (context->ops->get_upload_bo(context, resource, sub_resource_idx, &box, &addr)) + { + unsigned int row_pitch, slice_pitch; + + wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx, &row_pitch, &slice_pitch); + wined3d_device_context_upload_bo(context, resource, sub_resource_idx, &box, &addr, row_pitch, slice_pitch); + return WINED3D_OK; + } + + return context->ops->unmap(context, resource, sub_resource_idx); +} + static HRESULT wined3d_cs_unmap(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx) { @@ -2673,23 +2734,9 @@ void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_conte if ((map_ptr = context->ops->prepare_upload_bo(context, resource, sub_resource_idx, box, row_pitch, slice_pitch, WINED3D_MAP_WRITE, &src_addr))) { - struct wined3d_cs_update_sub_resource *op; - wined3d_format_copy_data(resource->format, data, row_pitch, slice_pitch, map_ptr, row_pitch, slice_pitch, box->right - box->left, box->bottom - box->top, box->back - box->front); - - op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT); - op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE; - op->resource = resource; - op->sub_resource_idx = sub_resource_idx; - op->box = *box; - op->addr = src_addr; - op->row_pitch = row_pitch; - op->slice_pitch = slice_pitch; - - wined3d_device_context_acquire_resource(context, resource); - - wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); + wined3d_device_context_upload_bo(context, resource, sub_resource_idx, box, &src_addr, row_pitch, slice_pitch); } else { @@ -3002,6 +3049,12 @@ static void *wined3d_cs_prepare_upload_bo(struct wined3d_device_context *context return NULL; }
+static bool wined3d_cs_get_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource, + unsigned int sub_resource_idx, struct wined3d_box *box, struct wined3d_const_bo_address *address) +{ + return false; +} + static const struct wined3d_device_context_ops wined3d_cs_st_ops = { wined3d_cs_st_require_space, @@ -3009,6 +3062,7 @@ static const struct wined3d_device_context_ops wined3d_cs_st_ops = wined3d_cs_st_finish, wined3d_cs_st_push_constants, wined3d_cs_prepare_upload_bo, + wined3d_cs_get_upload_bo, wined3d_cs_map, wined3d_cs_unmap, wined3d_cs_update_sub_resource, @@ -3138,6 +3192,7 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops = wined3d_cs_mt_finish, wined3d_cs_mt_push_constants, wined3d_cs_prepare_upload_bo, + wined3d_cs_get_upload_bo, wined3d_cs_map, wined3d_cs_unmap, wined3d_cs_update_sub_resource, @@ -3414,6 +3469,22 @@ static void wined3d_deferred_context_push_constants(struct wined3d_device_contex FIXME("context %p, p %#x, start_idx %u, count %u, constants %p, stub!\n", context, p, start_idx, count, constants); }
+static const struct wined3d_deferred_upload *deferred_context_get_upload(struct wined3d_deferred_context *deferred, + struct wined3d_resource *resource, unsigned int sub_resource_idx) +{ + SIZE_T i = deferred->upload_count; + + while (i--) + { + struct wined3d_deferred_upload *upload = &deferred->uploads[i]; + + if (upload->resource == resource && upload->sub_resource_idx == sub_resource_idx) + return upload; + } + + return NULL; +} + static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) @@ -3452,6 +3523,7 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co wined3d_resource_incref(resource); upload->sub_resource_idx = sub_resource_idx; upload->sysmem = sysmem; + upload->box = *box;
address->buffer_object = 0; map_ptr = (uint8_t *)align((size_t)sysmem, RESOURCE_ALIGNMENT); @@ -3459,6 +3531,24 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co return map_ptr; }
+static bool wined3d_deferred_context_get_upload_bo(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, + struct wined3d_box *box, struct wined3d_const_bo_address *address) +{ + struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); + const struct wined3d_deferred_upload *upload; + + if ((upload = deferred_context_get_upload(deferred, resource, sub_resource_idx))) + { + *box = upload->box; + address->buffer_object = 0; + address->addr = (uint8_t *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT); + return true; + } + + return false; +} + static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) { @@ -3537,6 +3627,7 @@ static const struct wined3d_device_context_ops wined3d_deferred_context_ops = wined3d_deferred_context_finish, wined3d_deferred_context_push_constants, wined3d_deferred_context_prepare_upload_bo, + wined3d_deferred_context_get_upload_bo, wined3d_deferred_context_map, wined3d_deferred_context_unmap, wined3d_deferred_context_update_sub_resource, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e37bf46594c..508c9459ba8 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4878,7 +4878,8 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context, return WINED3DERR_INVALIDCALL; }
- if (SUCCEEDED(hr = context->ops->map(context, resource, sub_resource_idx, &map_desc->data, box, flags))) + if (SUCCEEDED(hr = wined3d_device_context_emit_map(context, resource, + sub_resource_idx, &map_desc->data, box, flags))) wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx, &map_desc->row_pitch, &map_desc->slice_pitch); return hr; @@ -4889,7 +4890,7 @@ HRESULT CDECL wined3d_device_context_unmap(struct wined3d_device_context *contex { TRACE("context %p, resource %p, sub_resource_idx %u.\n", context, resource, sub_resource_idx);
- return context->ops->unmap(context, resource, sub_resource_idx); + return wined3d_device_context_emit_unmap(context, resource, sub_resource_idx); }
void CDECL wined3d_device_context_issue_query(struct wined3d_device_context *context, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 491445a4f00..596f940aa79 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4712,6 +4712,8 @@ struct wined3d_device_context_ops void *(*prepare_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address); + bool (*get_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource, + unsigned int sub_resource_idx, struct wined3d_box *box, struct wined3d_const_bo_address *address); HRESULT (*map)(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags); HRESULT (*unmap)(struct wined3d_device_context *context, struct wined3d_resource *resource, @@ -4805,6 +4807,9 @@ void wined3d_device_context_emit_draw(struct wined3d_device_context *context, bool indexed) DECLSPEC_HIDDEN; void wined3d_device_context_emit_generate_mipmaps(struct wined3d_device_context *context, struct wined3d_shader_resource_view *view) DECLSPEC_HIDDEN; +HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, void **map_ptr, + const struct wined3d_box *box, unsigned int flags) DECLSPEC_HIDDEN; void wined3d_device_context_emit_reset_state(struct wined3d_device_context *context, bool invalidate) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_blend_state(struct wined3d_device_context *context, struct wined3d_blend_state *state, const struct wined3d_color *blend_factor, @@ -4866,6 +4871,8 @@ void wined3d_device_context_emit_set_viewports(struct wined3d_device_context *co void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN; +HRESULT wined3d_device_context_emit_unmap(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
static inline void wined3d_resource_wait_idle(struct wined3d_resource *resource) {
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=93394
Your paranoid android.
=== w1064v1809 (32 bit report) ===
d3d11: d3d11.c:5916: Test failed: Got unexpected IAVertices count: 0. d3d11.c:5917: Test failed: Got unexpected IAPrimitives count: 0. d3d11.c:5918: Test failed: Got unexpected VSInvocations count: 0. d3d11.c:5921: Test failed: Got unexpected CInvocations count: 0. d3d11.c:5922: Test failed: Got unexpected CPrimitives count: 0.
=== w1064 (32 bit report) ===
d3d11: d3d11.c:5916: Test failed: Got unexpected IAVertices count: 0. d3d11.c:5917: Test failed: Got unexpected IAPrimitives count: 0. d3d11.c:5918: Test failed: Got unexpected VSInvocations count: 0. d3d11.c:5921: Test failed: Got unexpected CInvocations count: 0. d3d11.c:5922: Test failed: Got unexpected CPrimitives count: 0.
=== w1064v1507 (64 bit report) ===
d3d11: 0eac:d3d11: unhandled exception c0000005 at 00007FF5FFEB51A2
=== debiant2 (32 bit Hebrew:Israel report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Test 60: Got unexpected color 0xff000000 at (3, 2). d3d11.c:9766: Test failed: Got hr 0 for WRITE.
=== debiant2 (32 bit Chinese:China report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Test 60: Got unexpected color 0xff00ffff at (1, 0). d3d11.c:9766: Test failed: Got hr 0 for WRITE.
=== debiant2 (32 bit WoW report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15149: Test marked todo: Got hr 0 for WRITE_DISCARD.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- v3: Make use of deferred_context_get_upload().
dlls/d3d11/tests/d3d11.c | 42 +++++++++++++++++----------------------- dlls/wined3d/cs.c | 17 +++++++++++++++- 2 files changed, 34 insertions(+), 25 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index df1d5a35c6e..fcbe4f4a740 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -33134,38 +33134,32 @@ static void test_deferred_context_map(void) ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); - todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- if (hr == S_OK) + map_data = map_desc.pData; + for (i = 0; i < ARRAY_SIZE(data); ++i) { - map_data = map_desc.pData; - for (i = 0; i < ARRAY_SIZE(data); ++i) - { - ok(map_data[i] == 2 * i, "Got unexpected value %.8e at %u.\n", map_data[i], i); - if (i % 2) - map_data[i] = 3 * i; - } - memcpy(data, map_data, sizeof(data)); - - ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + ok(map_data[i] == 2 * i, "Got unexpected value %.8e at %u.\n", map_data[i], i); + if (i % 2) + map_data[i] = 3 * i; } + memcpy(data, map_data, sizeof(data)); + + ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc); - todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- if (hr == S_OK) + map_data = map_desc.pData; + for (i = 0; i < ARRAY_SIZE(data); ++i) { - map_data = map_desc.pData; - for (i = 0; i < ARRAY_SIZE(data); ++i) - { - ok(map_data[i] == data[i], "Got unexpected value %.8e at %u.\n", map_data[i], i); - if (i % 3) - map_data[i] = 4 * i; - } - memcpy(data, map_data, sizeof(data)); - - ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + ok(map_data[i] == data[i], "Got unexpected value %.8e at %u.\n", map_data[i], i); + if (i % 3) + map_data[i] = 4 * i; } + memcpy(data, map_data, sizeof(data)); + + ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list); ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr); diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 36b398741b3..d099d3bc9da 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -3505,12 +3505,27 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co return NULL; }
- if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD)) + if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD | WINED3D_MAP_NOOVERWRITE)) { FIXME("Unhandled flags %#x.\n", flags); return NULL; }
+ if (flags & WINED3D_MAP_NOOVERWRITE) + { + const struct wined3d_deferred_upload *upload; + + if ((upload = deferred_context_get_upload(deferred, resource, sub_resource_idx))) + { + map_ptr = (uint8_t *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT); + address->buffer_object = 0; + address->addr = map_ptr; + return map_ptr; + } + + return NULL; + } + if (!wined3d_array_reserve((void **)&deferred->uploads, &deferred->uploads_capacity, deferred->upload_count + 1, sizeof(*deferred->uploads))) return NULL;
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=93395
Your paranoid android.
=== w2008s64 (32 bit report) ===
d3d11: d3d11.c:6246: Test failed: Got unexpected NumPrimitivesWritten: 4293910286. d3d11.c:6249: Test failed: Got unexpected PrimitivesStorageNeeded: 4294967295.
=== w1064v1809 (32 bit report) ===
d3d11: d3d11.c:5916: Test failed: Got unexpected IAVertices count: 0. d3d11.c:5917: Test failed: Got unexpected IAPrimitives count: 0. d3d11.c:5918: Test failed: Got unexpected VSInvocations count: 0. d3d11.c:5921: Test failed: Got unexpected CInvocations count: 0. d3d11.c:5922: Test failed: Got unexpected CPrimitives count: 0.
=== w10pro64 (32 bit report) ===
d3d11: d3d11.c:5916: Test failed: Got unexpected IAVertices count: 0. d3d11.c:5917: Test failed: Got unexpected IAPrimitives count: 0. d3d11.c:5918: Test failed: Got unexpected VSInvocations count: 0. d3d11.c:5921: Test failed: Got unexpected CInvocations count: 0. d3d11.c:5922: Test failed: Got unexpected CPrimitives count: 0. d3d11.c:5763: Test failed: Got unexpected query result 0x0000000000000000.
=== debiant2 (32 bit Hebrew:Israel report) ===
d3d11: d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Got hr 0 for WRITE.
=== debiant2 (32 bit Chinese:China report) ===
d3d11: d3d11.c:5922: Test failed: Test marked todo: Got unexpected hr 0x8876086a for query type 11. d3d11.c:9766: Test failed: d3d11.c:15127: Test marked todo: Got hr 0 for WRITE.
=== debiant2 (32 bit WoW report) ===
d3d11: d3d11.c:16624: Test failed: d3d11.c:16409: Test marked todo: Got 0xdeadbeef, expected 0xfefefefe or 0x80808080 at 128, uvec4 0xfefefefe, 0xfefefefe, 0xfefefefe, 0xfefefefe.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- v3: New patch.
dlls/wined3d/cs.c | 83 ++++++---------------------------- dlls/wined3d/device.c | 4 +- dlls/wined3d/wined3d_private.h | 11 +---- 3 files changed, 18 insertions(+), 80 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index d099d3bc9da..00cf2f2f1d7 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2455,6 +2455,8 @@ HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context, { struct wined3d_const_bo_address addr; unsigned int row_pitch, slice_pitch; + struct wined3d_cs_map *op; + HRESULT hr;
wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx, &row_pitch, &slice_pitch);
@@ -2466,23 +2468,14 @@ HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context, return WINED3D_OK; }
- return context->ops->map(context, resource, sub_resource_idx, map_ptr, box, flags); -} - -static HRESULT wined3d_cs_map(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) -{ - struct wined3d_cs *cs = wined3d_cs_from_context(context); - struct wined3d_cs_map *op; - HRESULT hr; - /* Mapping resources from the worker thread isn't an issue by itself, but * increasing the map count would be visible to applications. */ - wined3d_not_from_cs(cs); + wined3d_not_from_cs(context->device);
wined3d_resource_wait_idle(resource);
- op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_MAP); + if (!(op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_MAP))) + return E_OUTOFMEMORY; op->opcode = WINED3D_CS_OP_MAP; op->resource = resource; op->sub_resource_idx = sub_resource_idx; @@ -2492,7 +2485,7 @@ static HRESULT wined3d_cs_map(struct wined3d_device_context *context, struct win op->hr = &hr;
wined3d_device_context_submit(context, WINED3D_CS_QUEUE_MAP); - wined3d_cs_finish(cs, WINED3D_CS_QUEUE_MAP); + wined3d_device_context_finish(context, WINED3D_CS_QUEUE_MAP);
return hr; } @@ -2509,7 +2502,9 @@ HRESULT wined3d_device_context_emit_unmap(struct wined3d_device_context *context struct wined3d_resource *resource, unsigned int sub_resource_idx) { struct wined3d_const_bo_address addr; + struct wined3d_cs_unmap *op; struct wined3d_box box; + HRESULT hr;
if (context->ops->get_upload_bo(context, resource, sub_resource_idx, &box, &addr)) { @@ -2520,17 +2515,7 @@ HRESULT wined3d_device_context_emit_unmap(struct wined3d_device_context *context return WINED3D_OK; }
- return context->ops->unmap(context, resource, sub_resource_idx); -} - -static HRESULT wined3d_cs_unmap(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx) -{ - struct wined3d_cs *cs = wined3d_cs_from_context(context); - struct wined3d_cs_unmap *op; - HRESULT hr; - - wined3d_not_from_cs(cs); + wined3d_not_from_cs(context->device);
op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_MAP); op->opcode = WINED3D_CS_OP_UNMAP; @@ -2539,7 +2524,7 @@ static HRESULT wined3d_cs_unmap(struct wined3d_device_context *context, struct w op->hr = &hr;
wined3d_device_context_submit(context, WINED3D_CS_QUEUE_MAP); - wined3d_cs_finish(cs, WINED3D_CS_QUEUE_MAP); + wined3d_device_context_finish(context, WINED3D_CS_QUEUE_MAP);
return hr; } @@ -2728,6 +2713,7 @@ void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_conte struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch, unsigned int slice_pitch) { + struct wined3d_cs_update_sub_resource *op; struct wined3d_const_bo_address src_addr; void *map_ptr;
@@ -2737,18 +2723,8 @@ void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_conte wined3d_format_copy_data(resource->format, data, row_pitch, slice_pitch, map_ptr, row_pitch, slice_pitch, box->right - box->left, box->bottom - box->top, box->back - box->front); wined3d_device_context_upload_bo(context, resource, sub_resource_idx, box, &src_addr, row_pitch, slice_pitch); + return; } - else - { - context->ops->update_sub_resource(context, resource, sub_resource_idx, box, data, row_pitch, slice_pitch); - } -} - -static void wined3d_cs_update_sub_resource(struct wined3d_device_context *context, - struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, - const void *data, unsigned int row_pitch, unsigned int slice_pitch) -{ - struct wined3d_cs_update_sub_resource *op;
wined3d_resource_wait_idle(resource);
@@ -3063,9 +3039,6 @@ static const struct wined3d_device_context_ops wined3d_cs_st_ops = wined3d_cs_st_push_constants, wined3d_cs_prepare_upload_bo, wined3d_cs_get_upload_bo, - wined3d_cs_map, - wined3d_cs_unmap, - wined3d_cs_update_sub_resource, wined3d_cs_issue_query, wined3d_cs_flush, wined3d_cs_acquire_resource, @@ -3193,9 +3166,6 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops = wined3d_cs_mt_push_constants, wined3d_cs_prepare_upload_bo, wined3d_cs_get_upload_bo, - wined3d_cs_map, - wined3d_cs_unmap, - wined3d_cs_update_sub_resource, wined3d_cs_issue_query, wined3d_cs_flush, wined3d_cs_acquire_resource, @@ -3434,7 +3404,8 @@ static void *wined3d_deferred_context_require_space(struct wined3d_device_contex struct wined3d_cs_packet *packet; size_t header_size, packet_size;
- assert(queue_id == WINED3D_CS_QUEUE_DEFAULT); + if (queue_id != WINED3D_CS_QUEUE_DEFAULT) + return NULL;
header_size = offsetof(struct wined3d_cs_packet, data[0]); packet_size = offsetof(struct wined3d_cs_packet, data[size]); @@ -3564,29 +3535,6 @@ static bool wined3d_deferred_context_get_upload_bo(struct wined3d_device_context return false; }
-static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags) -{ - FIXME("context %p, resource %p, sub_resource_idx %u, map_ptr %p, box %p, flags %#x, stub!\n", - context, resource, sub_resource_idx, map_ptr, box, flags); - return E_NOTIMPL; -} - -static HRESULT wined3d_deferred_context_unmap(struct wined3d_device_context *context, - struct wined3d_resource *resource, unsigned int sub_resource_idx) -{ - FIXME("context %p, resource %p, sub_resource_idx %u, stub!\n", context, resource, sub_resource_idx); - return E_NOTIMPL; -} - -static void wined3d_deferred_context_update_sub_resource(struct wined3d_device_context *context, - struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, - const void *data, unsigned int row_pitch, unsigned int slice_pitch) -{ - FIXME("context %p, resource %p, sub_resource_idx %u, box %s, data %p, row_pitch %u, slice_pitch %u, stub!\n", - context, resource, sub_resource_idx, debug_box(box), data, row_pitch, slice_pitch); -} - static void wined3d_deferred_context_issue_query(struct wined3d_device_context *context, struct wined3d_query *query, unsigned int flags) { @@ -3643,9 +3591,6 @@ static const struct wined3d_device_context_ops wined3d_deferred_context_ops = wined3d_deferred_context_push_constants, wined3d_deferred_context_prepare_upload_bo, wined3d_deferred_context_get_upload_bo, - wined3d_deferred_context_map, - wined3d_deferred_context_unmap, - wined3d_deferred_context_update_sub_resource, wined3d_deferred_context_issue_query, wined3d_deferred_context_flush, wined3d_deferred_context_acquire_resource, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 508c9459ba8..131c53a4099 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5534,7 +5534,7 @@ void device_resource_add(struct wined3d_device *device, struct wined3d_resource { TRACE("device %p, resource %p.\n", device, resource);
- wined3d_not_from_cs(device->cs); + wined3d_not_from_cs(device);
list_add_head(&device->resources, &resource->resource_list_entry); } @@ -5543,7 +5543,7 @@ static void device_resource_remove(struct wined3d_device *device, struct wined3d { TRACE("device %p, resource %p.\n", device, resource);
- wined3d_not_from_cs(device->cs); + wined3d_not_from_cs(device);
list_remove(&resource->resource_list_entry); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 596f940aa79..80e03ad9212 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4714,13 +4714,6 @@ struct wined3d_device_context_ops unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address); bool (*get_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_box *box, struct wined3d_const_bo_address *address); - HRESULT (*map)(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags); - HRESULT (*unmap)(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx); - void (*update_sub_resource)(struct wined3d_device_context *context, struct wined3d_resource *resource, - unsigned int sub_resource_idx, const struct wined3d_box *box, - const void *data, unsigned int row_pitch, unsigned int slice_pitch); void (*issue_query)(struct wined3d_device_context *context, struct wined3d_query *query, unsigned int flags); void (*flush)(struct wined3d_device_context *context); void (*acquire_resource)(struct wined3d_device_context *context, struct wined3d_resource *resource); @@ -6047,9 +6040,9 @@ static inline void wined3d_from_cs(const struct wined3d_cs *cs) assert(cs->thread_id == GetCurrentThreadId()); }
-static inline void wined3d_not_from_cs(struct wined3d_cs *cs) +static inline void wined3d_not_from_cs(const struct wined3d_device *device) { - assert(cs->thread_id != GetCurrentThreadId()); + assert(device->cs->thread_id != GetCurrentThreadId()); }
static inline enum wined3d_material_color_source validate_material_colour_source(WORD use_map,
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com
On Thu, 1 Jul 2021 at 00:44, Zebediah Figura z.figura12@gmail.com wrote:
@@ -6047,9 +6040,9 @@ static inline void wined3d_from_cs(const struct wined3d_cs *cs) assert(cs->thread_id == GetCurrentThreadId()); }
-static inline void wined3d_not_from_cs(struct wined3d_cs *cs) +static inline void wined3d_not_from_cs(const struct wined3d_device *device) {
- assert(cs->thread_id != GetCurrentThreadId());
- assert(device->cs->thread_id != GetCurrentThreadId());
}
Note that this introduces an asymmetry with wined3d_from_cs() though.
On 7/1/21 12:07 PM, Henri Verbeet wrote:
On Thu, 1 Jul 2021 at 00:44, Zebediah Figura z.figura12@gmail.com wrote:
@@ -6047,9 +6040,9 @@ static inline void wined3d_from_cs(const struct wined3d_cs *cs) assert(cs->thread_id == GetCurrentThreadId()); }
-static inline void wined3d_not_from_cs(struct wined3d_cs *cs) +static inline void wined3d_not_from_cs(const struct wined3d_device *device) {
- assert(cs->thread_id != GetCurrentThreadId());
- assert(device->cs->thread_id != GetCurrentThreadId()); }
Note that this introduces an asymmetry with wined3d_from_cs() though.
Indeed. I'll send a follow-up to rectify that.