j
k
j a
j l
That's not a commit message. Regardless, would whatever issue this resolves also apply to d3d11_swapchain_Present1(), d3d12_swapchain_Present() and/or d3d12_swapchain_Present1()?
Any of the listed have no effect.
Attachments:
Show replies by date
wine-devel@winehq.org
Add to favorites Remove from favorites