On 11 May 2016 at 08:15, Alistair Leslie-Hughes leslie_alistair@hotmail.com wrote:
Signed-off-by: Alistair Leslie-Hughes leslie_alistair@hotmail.com
dlls/wined3d/utils.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index e2e3ec9..69c5b3b 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -3572,9 +3572,23 @@ const char *debug_d3dusage(DWORD usage) WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL); WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_LEGACYBUMPMAP);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_FILTER);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBREAD);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBWRITE);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_VERTEXTEXTURE);
- WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_WRAPANDMIP);
#undef WINED3DUSAGE_TO_STR if (usage) FIXME("Unrecognized usage flag(s) %#x\n", usage);
That's better, but now buf[] is too small to contain all the flags, and debug_d3dusagequery() is redundant.