Signed-off-by: Francisco Casas fcasas@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 53 +++++++++++++++++++++++++++++++++++- 1 file changed, 52 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 9c500f8e..a7da7759 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1248,6 +1248,53 @@ static void write_sm4_constant(struct hlsl_ctx *ctx, write_sm4_instruction(buffer, &instr); }
+static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, + const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst, + const struct hlsl_deref *resource, const struct hlsl_deref *sampler, + const struct hlsl_ir_node *coords, const struct hlsl_ir_node *texcoord_offset) +{ + struct hlsl_ir_constant *offset; + struct sm4_instruction instr; + unsigned int writemask; + + memset(&instr, 0, sizeof(instr)); + instr.opcode = VKD3D_SM4_OP_SAMPLE; + + if (texcoord_offset) + { + struct sm4_instruction_modifier modif; + + if (texcoord_offset->type != HLSL_IR_CONSTANT) + { + hlsl_error(ctx, texcoord_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, + "offset must resolve to integer literal in the range -8 to 7\n"); + return; + } + offset = hlsl_ir_constant(texcoord_offset); + + modif.type = VKD3D_SM4_MODIFIER_AOFFIMMI; + modif.aoffimmi.u = offset->value[0].i; + modif.aoffimmi.v = offset->value[1].i; + modif.aoffimmi.w = offset->value[2].i; + instr.modifiers[instr.modifier_count++] = modif; + } + + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst); + instr.dst_count = 1; + + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, coords); + instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask); + + sm4_register_from_deref(ctx, &instr.srcs[1].reg, &writemask, &instr.srcs[1].swizzle_type, resource, resource_type); + instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); + + sm4_register_from_deref(ctx, &instr.srcs[2].reg, &writemask, &instr.srcs[2].swizzle_type, sampler, sampler->var->data_type); + + instr.src_count = 3; + + write_sm4_instruction(buffer, &instr); +} + static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst, const struct hlsl_deref *resource, const struct hlsl_ir_node *coords) @@ -1570,6 +1617,7 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, { const struct hlsl_type *resource_type = load->resource.var->data_type; const struct hlsl_ir_node *coords = load->coords.node; + const struct hlsl_ir_node *texcoord_offset = load->texcoord_offset.node;
if (!load->resource.var->is_uniform) { @@ -1584,7 +1632,10 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, break;
case HLSL_RESOURCE_SAMPLE: - hlsl_fixme(ctx, load->node.loc, "Resource sample instruction."); + /* Combined sample expressions were lowered by lower_combined_samples(). */ + assert(load->sampler.var); + write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, + coords, texcoord_offset); break; } }
Hi,
On 26/11/21 16:40, Francisco Casas wrote:
@@ -1584,7 +1632,10 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, break;
case HLSL_RESOURCE_SAMPLE:
hlsl_fixme(ctx, load->node.loc, "Resource sample instruction.");
/* Combined sample expressions were lowered by lower_combined_samples(). */
I don't think this is true in master.
assert(load->sampler.var);
write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler,
coords, texcoord_offset); break;
Also this patch clashes with Zeb's submitted patch implementing Sample. Again, I would suggest to wait a bit on this one and then rebase on Zeb's once that is accepted, so that we don't have too many conflicts between submissions.
Giovanni.