Signed-off-by: Andrew Eikum aeikum@codeweavers.com --- dlls/winevulkan/vulkan.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/winevulkan/vulkan.c b/dlls/winevulkan/vulkan.c index 89df838f04..01c84ed6fe 100644 --- a/dlls/winevulkan/vulkan.c +++ b/dlls/winevulkan/vulkan.c @@ -743,6 +743,7 @@ VkResult WINAPI wine_vkCreateInstance(const VkInstanceCreateInfo *create_info, if ((app_info = create_info->pApplicationInfo) && app_info->pApplicationName) { if (!strcmp(app_info->pApplicationName, "DOOM") + || !strcmp(app_info->pApplicationName, "DOOM_VFR") || !strcmp(app_info->pApplicationName, "Wolfenstein II The New Colossus")) object->quirks |= WINEVULKAN_QUIRK_GET_DEVICE_PROC_ADDR; }
On Wed, Aug 29, 2018 at 5:33 PM Andrew Eikum aeikum@codeweavers.com wrote:
Signed-off-by: Andrew Eikum aeikum@codeweavers.com
dlls/winevulkan/vulkan.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/winevulkan/vulkan.c b/dlls/winevulkan/vulkan.c index 89df838f04..01c84ed6fe 100644 --- a/dlls/winevulkan/vulkan.c +++ b/dlls/winevulkan/vulkan.c @@ -743,6 +743,7 @@ VkResult WINAPI wine_vkCreateInstance(const VkInstanceCreateInfo *create_info, if ((app_info = create_info->pApplicationInfo) && app_info->pApplicationName) { if (!strcmp(app_info->pApplicationName, "DOOM")
}|| !strcmp(app_info->pApplicationName, "DOOM_VFR") || !strcmp(app_info->pApplicationName, "Wolfenstein II The New Colossus")) object->quirks |= WINEVULKAN_QUIRK_GET_DEVICE_PROC_ADDR;
I guess this is fine, but at this point it may be better to simply enable the quirk for all id Tech Vulkan games, i.e. !strcmp(app_info->pEngineName, "idTech"). Thanks!