Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/context_vk.c | 9 +++++++++ 1 file changed, 9 insertions(+)
diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index 97d05f1dc88..00d66ed052b 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -1811,6 +1811,15 @@ static bool wined3d_context_vk_update_graphics_pipeline_key(struct wined3d_conte update = true; }
+ if (wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_RENDER(WINED3D_RS_ZENABLE))) + { + key->ds_desc.depthTestEnable = !!state->render_states[WINED3D_RS_ZENABLE]; + key->ds_desc.depthWriteEnable = !!state->render_states[WINED3D_RS_ZWRITEENABLE]; + key->ds_desc.depthCompareOp = vk_compare_op_from_wined3d(state->render_states[WINED3D_RS_ZFUNC]); + + update = true; + } + if (wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_BLEND) || wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_FRAMEBUFFER)) {