Am Dienstag 19 Dezember 2006 23:27 schrieb Stefan Dösinger:
There is no point in messing with the states if we aren't going to draw anything anyway.
This patch will conflict slightly with Henri's multiple render target patch. (device->renderTarget vs device->renderTarget[0]). If it does not apply then its not a crucial problem for the other patches, they should still work fine.