From: Sebastian Lackner sebastian@fds-team.de
Based on a patch by Kevin Buhr.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=38791 Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=42631 Signed-off-by: Andrew Eikum aeikum@codeweavers.com ---
From Sebastian: "We cannot match the Windows behavior because there is
no sane way to emulate the unusual Windows cursor clipping in winex11/winemac. For now it is better to keep wineserver and backends synchronized to avoid cursor drift."
Before this patch, a mouse at 0,0 clipped to 0,0,0,0 would end up at -1,-1 in the server. With the patch, it ends up at 0,0. The new behavior still doesn't totally match Windows. See the todo_wines in the tests, which mostly invert if you remove this patch. However, it fixes a nasty issue in a common game engine.
This patch has been in wine-staging since June 2017.
dlls/user32/tests/input.c | 69 +++++++++++++++++++++++++++++++++++++++ server/queue.c | 8 ++--- 2 files changed, 73 insertions(+), 4 deletions(-)
diff --git a/dlls/user32/tests/input.c b/dlls/user32/tests/input.c index ffdd4b7137..835dfb108d 100644 --- a/dlls/user32/tests/input.c +++ b/dlls/user32/tests/input.c @@ -1269,6 +1269,19 @@ static LRESULT CALLBACK hook_proc2( int code, WPARAM wparam, LPARAM lparam ) return CallNextHookEx( 0, code, wparam, lparam ); }
+static LRESULT CALLBACK hook_proc3( int code, WPARAM wparam, LPARAM lparam ) +{ + POINT pt; + + if (code == HC_ACTION) + { + /* MSLLHOOKSTRUCT does not seem to be reliable and contains different data on each run. */ + GetCursorPos(&pt); + ok(pt.x == pt_old.x && pt.y == pt_old.y, "GetCursorPos: (%d,%d)\n", pt.x, pt.y); + } + return CallNextHookEx( 0, code, wparam, lparam ); +} + static void test_mouse_ll_hook(void) { HWND hwnd; @@ -1342,6 +1355,62 @@ static void test_mouse_ll_hook(void) ok(pt.x == pt_new.x && pt.y == pt_new.y, "Position changed: (%d,%d)\n", pt.x, pt.y);
UnhookWindowsHookEx(hook2); + hook1 = SetWindowsHookExA(WH_MOUSE_LL, hook_proc3, GetModuleHandleA(0), 0); + + SetRect(&rc, 150, 150, 150, 150); + ClipCursor(&rc); + clipped = TRUE; + + SetCursorPos(140, 140); + GetCursorPos(&pt_old); + ok(pt_old.x == 150 && pt_old.y == 150, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + SetCursorPos(160, 160); + GetCursorPos(&pt_old); + todo_wine + ok(pt_old.x == 149 && pt_old.y == 149, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + mouse_event(MOUSEEVENTF_MOVE, -STEP, -STEP, 0, 0); + GetCursorPos(&pt_old); + ok(pt_old.x == 150 && pt_old.y == 150, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + mouse_event(MOUSEEVENTF_MOVE, +STEP, +STEP, 0, 0); + GetCursorPos(&pt_old); + todo_wine + ok(pt_old.x == 149 && pt_old.y == 149, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + mouse_event(MOUSEEVENTF_MOVE, 0, 0, 0, 0); + GetCursorPos(&pt_old); + ok(pt_old.x == 150 && pt_old.y == 150, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + mouse_event(MOUSEEVENTF_MOVE, 0, 0, 0, 0); + GetCursorPos(&pt_old); + todo_wine + ok(pt_old.x == 149 && pt_old.y == 149, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + + clipped = FALSE; + ClipCursor(NULL); + + SetCursorPos(140, 140); + SetRect(&rc, 150, 150, 150, 150); + ClipCursor(&rc); + GetCursorPos(&pt_old); + ok(pt_old.x == 150 && pt_old.y == 150, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + ClipCursor(NULL); + + SetCursorPos(160, 160); + SetRect(&rc, 150, 150, 150, 150); + ClipCursor(&rc); + GetCursorPos(&pt_old); + todo_wine + ok(pt_old.x == 149 && pt_old.y == 149, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + ClipCursor(NULL); + + SetCursorPos(150, 150); + SetRect(&rc, 150, 150, 150, 150); + ClipCursor(&rc); + GetCursorPos(&pt_old); + todo_wine + ok(pt_old.x == 149 && pt_old.y == 149, "Wrong new pos: (%d,%d)\n", pt_old.x, pt_old.y); + ClipCursor(NULL); + + UnhookWindowsHookEx(hook1); + done: DestroyWindow(hwnd); SetCursorPos(pt_org.x, pt_org.y); diff --git a/server/queue.c b/server/queue.c index 545991b99c..2eec422c57 100644 --- a/server/queue.c +++ b/server/queue.c @@ -411,8 +411,8 @@ static void set_clip_rectangle( struct desktop *desktop, const rectangle_t *rect post_desktop_message( desktop, desktop->cursor.clip_msg, rect != NULL, 0 );
/* warp the mouse to be inside the clip rect */ - x = min( max( desktop->cursor.x, desktop->cursor.clip.left ), desktop->cursor.clip.right-1 ); - y = min( max( desktop->cursor.y, desktop->cursor.clip.top ), desktop->cursor.clip.bottom-1 ); + x = max( min( desktop->cursor.x, desktop->cursor.clip.right - 1 ), desktop->cursor.clip.left ); + y = max( min( desktop->cursor.y, desktop->cursor.clip.bottom - 1 ), desktop->cursor.clip.top ); if (x != desktop->cursor.x || y != desktop->cursor.y) set_cursor_pos( desktop, x, y ); }
@@ -1500,8 +1500,8 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg { if (msg->msg == WM_MOUSEMOVE) { - int x = min( max( msg->x, desktop->cursor.clip.left ), desktop->cursor.clip.right-1 ); - int y = min( max( msg->y, desktop->cursor.clip.top ), desktop->cursor.clip.bottom-1 ); + int x = max( min( msg->x, desktop->cursor.clip.right - 1 ), desktop->cursor.clip.left ); + int y = max( min( msg->y, desktop->cursor.clip.bottom - 1 ), desktop->cursor.clip.top ); if (desktop->cursor.x != x || desktop->cursor.y != y) always_queue = 1; desktop->cursor.x = x; desktop->cursor.y = y;
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=47773
Your paranoid android.
=== wvistau64_he (32 bit report) ===
user32: input.c:2160: Test failed: expected loop with WM_NCHITTEST messages