On 18.10.2015 19:47, Bruno Jesus wrote:
Signed-off-by: Bruno Jesus 00cpxxx@gmail.com
try 2: Create the required video file on runtime, I squeezed the avi file as much as I could to make it still functional.
I don't think blob in sources is better. Clean way is to have a separate avi file, compile it as resource, and create temporary file from resource. That's how it's already done in qedit/tests, and in gdi32/dwrite for font files. And of course ideally it should be as small as possible, that has improved significantly from try1 (~450 bytes vs 20K).
original: While studying bug https://bugs.winehq.org/show_bug.cgi?id=33022 I noticed that the game mouse cursors are stored in an uncompressed AVI file, wine currently is not able to process such videos as ICLocate will fail without finding a valid codec.
Windows always returns the MRLE codec in such cases so this test opens an uncompressed video and use explicitly MRLE to check if it is able to decompress the video and it does.