I try to run the Brockhaus multimedial encyclopedia with Wine (Debian package 0.0.20020411-1). At a certain point (when an article is going to be displayed), the program continuously spits out these messages about the GDI heap being full:
... err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 880 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:region:CombineRgn Invalid rgn=0000 err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 1048 bytes err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:region:CombineRgn Invalid rgn=0000 err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes err:region:CombineRgn Invalid rgn=0000 ...
The application nearly comes to a hold: with much luck, portions of the display still get updated.
I've seen previous reports about this problems, and appearently they are indications of leaks either in Wine's GDI objects or in some other component.
How can I help tracking down these specifc leaks ? The leaks are very obvious and very good reproducable. They happen almost immediately after opening the article. I tried "--debugmsg +relay,+local", but after a few seconds, the log file filled up 100MB!
I'm no Windows programmer, and I've only little experience with Wine, but if somebody could tell me how to make a proper and helpful bug report and what else could help to track down the problem, I'd be very glad.
Please keep me cc'ed, since I'm not subscribed to wine-devel for the moment.
Thanks,
Gregor
Gregor, could you report this problem to Wine Bugzilla?
Alternatively you can add comments to existing bugzilla entry if such exists for your problem. Let me know the bug id and I'll forward it to the developer, responsible for the subsystem.
Regards, Andriy Palamarchuk
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On Wed, May 15, 2002 at 09:42:39AM -0700, Andriy Palamarchuk wrote:
Gregor, could you report this problem to Wine Bugzilla?
Alternatively you can add comments to existing bugzilla entry if such exists for your problem. Let me know the bug id and I'll forward it to the developer, responsible for the subsystem.
#165, #215, #667.
I'm starting to get interested in this, but I'm afraid I won't have too much time (> 10 Wine requests still waiting in my queue).
On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote:
err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes
I've seen previous reports about this problems, and appearently they are indications of leaks either in Wine's GDI objects or in some other component.
Yes - freecell fails after about 8 or 9 games if animations are turned on. I'd guess the animation loop is relatively small - it is certainly repetetive enough!
David
On Wed, May 15, 2002 at 08:12:42PM +0100, David Laight wrote:
On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote:
err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes
I've seen previous reports about this problems, and appearently they are indications of leaks either in Wine's GDI objects or in some other component.
Yes - freecell fails after about 8 or 9 games if animations are turned on. I'd guess the animation loop is relatively small - it is certainly repetetive enough!
Please add this to BugZilla. It's a good test case for this bug.
On Wed, May 15, 2002 at 09:49:32PM +0200, Andreas Mohr wrote:
On Wed, May 15, 2002 at 08:12:42PM +0100, David Laight wrote:
On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote:
err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes
I've seen previous reports about this problems, and appearently they are indications of leaks either in Wine's GDI objects or in some other component.
Yes - freecell fails after about 8 or 9 games if animations are turned on. I'd guess the animation loop is relatively small - it is certainly repetetive enough!
Please add this to BugZilla. It's a good test case for this bug.
Added to bug 667...
David