Am Montag, 12. Dezember 2011, 20:53:55 schrieb Henri Verbeet:
--- a/dlls/wined3d/clipper.c +++ /dev/null
Assuming that msdn[1] is correct, implies that we'll have to move overlays to ddraw as well. I'm not opposed to that, just mentioning it. In fact I'm actually inclined to move the overlay blits to ddraw, but I'm not sure yet because they have some similarities to d3d8/9 software cursors.
If we move overlays to ddraw this also means the ddraw shadow frontbuffer is here to stay.
1: http://msdn.microsoft.com/en- us/library/windows/desktop/gg426213(v=VS.85).aspx
On 13 December 2011 15:31, Stefan Dösinger stefandoesinger@gmx.at wrote:
Assuming that msdn[1] is correct, implies that we'll have to move overlays to ddraw as well.
It probably makes sense to do overlays completely in ddraw, but I don't think this patch requires that.