Two things: I moved to karmic (and now more modules are enabled, since it comes with new-enough libraries), and I updated valgrind. I haven't had time to dig in to the differences. The suppressions file also needs updating for karmic.
On Feb 28, 2010 5:43 AM, "Paul Vriens" paul.vriens.wine@gmail.com wrote:
Hi Dan,
As of Feb-25 there is a sudden increase in Valgrind errors reported at http://kegel.com/wine/valgrind/logs. The errors are in loads of modules which make me believe something generic has changed (there are also errors in modules that haven't been touched in a while).
Any idea?
On 02/28/2010 03:49 PM, Dan Kegel wrote:
Two things: I moved to karmic (and now more modules are enabled, since it comes with new-enough libraries), and I updated valgrind. I haven't had time to dig in to the differences. The suppressions file also needs updating for karmic.
Hi Dan,
What's the status on the Valgrind reporting you were doing (automatically)? The last one is from March 18th if I'm correct.
I'm not sure if fixing Valgrind errors would be accepted in the code freeze period but I still find it useful to have such reporting.
The same is true for Coverity. There are quite a lot false positives and several errors can be ignored but on the other hand loads of (potential) bugs were fixed because of these reports.
On Fri, May 14, 2010 at 2:22 AM, Paul Vriens paul.vriens.wine@gmail.com wrote:
What's the status on the Valgrind reporting you were doing (automatically)? The last one is from March 18th if I'm correct.
It got lost in the shuffle (sore wrists, busy day job, etc.) but I should be able to start it up again. (Once I have the 3d performance reporting bot happy, anyway.)
I'm not sure if fixing Valgrind errors would be accepted in the code freeze period but I still find it useful to have such reporting.
At the very least, catching and fixing valgrind regressions introduced during the code freeze is absolutely a good idea. And it'd probably be a good idea to look at all the tests I don't currently run under valgrind because they make it explode. - Dan