From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- libs/vkd3d-shader/spirv.c | 65 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 21d6a1a33288..797ea1c4018e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4954,6 +4954,63 @@ static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_ } }
+static void vkd3d_dxbc_compiler_emit_deriv_instruction(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + const struct vkd3d_shader_dst_param *dst = instruction->dst; + const struct vkd3d_shader_src_param *src = instruction->src; + const struct instruction_info *info; + uint32_t type_id, src_id, val_id; + unsigned int component_count; + unsigned int i; + + static const struct instruction_info + { + enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx; + SpvOp op; + bool needs_derivative_control; + } + deriv_instructions[] = + { + {VKD3DSIH_DSX, SpvOpDPdx}, + {VKD3DSIH_DSX_COARSE, SpvOpDPdxCoarse, true}, + {VKD3DSIH_DSX_FINE, SpvOpDPdxFine, true}, + {VKD3DSIH_DSY, SpvOpDPdy}, + {VKD3DSIH_DSY_COARSE, SpvOpDPdyCoarse, true}, + {VKD3DSIH_DSY_FINE, SpvOpDPdyFine, true}, + }; + + info = NULL; + for (i = 0; i < ARRAY_SIZE(deriv_instructions); ++i) + { + if (deriv_instructions[i].handler_idx == instruction->handler_idx) + { + info = &deriv_instructions[i]; + break; + } + } + if (!info) + { + ERR("Unexpected instruction %#x.\n", instruction->handler_idx); + return; + } + + if (info->needs_derivative_control) + vkd3d_spirv_enable_capability(builder, SpvCapabilityDerivativeControl); + + assert(instruction->dst_count == 1); + assert(instruction->src_count == 1); + + component_count = vkd3d_write_mask_component_count(dst->write_mask); + type_id = vkd3d_spirv_get_type_id(builder, + vkd3d_component_type_from_data_type(dst->reg.data_type), component_count); + + src_id = vkd3d_dxbc_compiler_emit_load_src(compiler, src, dst->write_mask); + val_id = vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, info->op, type_id, src_id); + vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id); +} + struct vkd3d_shader_image { uint32_t id; @@ -6060,6 +6117,14 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_TEXKILL: vkd3d_dxbc_compiler_emit_control_flow_instruction(compiler, instruction); break; + case VKD3DSIH_DSX: + case VKD3DSIH_DSX_COARSE: + case VKD3DSIH_DSX_FINE: + case VKD3DSIH_DSY: + case VKD3DSIH_DSY_COARSE: + case VKD3DSIH_DSY_FINE: + vkd3d_dxbc_compiler_emit_deriv_instruction(compiler, instruction); + break; case VKD3DSIH_LD: vkd3d_dxbc_compiler_emit_ld(compiler, instruction); break;