Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/d3d9/d3d9_private.h | 2 ++ dlls/d3d9/directx.c | 50 +++++++++++++++++++++++++++++----------- 2 files changed, 38 insertions(+), 14 deletions(-)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index bc9a3b98b2e..bfd5ba1ff86 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -66,6 +66,8 @@ struct d3d9 IDirect3D9Ex IDirect3D9Ex_iface; LONG refcount; struct wined3d *wined3d; + struct wined3d_output **wined3d_outputs; + UINT wined3d_output_count; BOOL extended; };
diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c index a0b6d142113..2a0a560867a 100644 --- a/dlls/d3d9/directx.c +++ b/dlls/d3d9/directx.c @@ -85,6 +85,7 @@ static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface) wined3d_decref(d3d9->wined3d); wined3d_mutex_unlock();
+ heap_free(d3d9->wined3d_outputs); heap_free(d3d9); }
@@ -108,22 +109,10 @@ static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *ini static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface) { struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface); - struct wined3d_adapter *wined3d_adapter; - UINT adapter_idx, adapter_count; - UINT output_count = 0;
TRACE("iface %p.\n", iface);
- wined3d_mutex_lock(); - adapter_count = wined3d_get_adapter_count(d3d9->wined3d); - for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) - { - wined3d_enum_adapters(d3d9->wined3d, adapter_idx, &wined3d_adapter); - output_count += wined3d_adapter_get_output_count(wined3d_adapter); - } - wined3d_mutex_unlock(); - - return output_count; + return d3d9->wined3d_output_count; }
static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter, @@ -601,6 +590,8 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING | WINED3D_NORMALIZED_DEPTH_BIAS; + UINT adapter_idx, output_idx, adapter_count, output_count = 0; + struct wined3d_adapter *wined3d_adapter;
if (!extended) flags |= WINED3D_VIDMEM_ACCOUNTING; @@ -612,9 +603,40 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
wined3d_mutex_lock(); d3d9->wined3d = wined3d_create(flags); - wined3d_mutex_unlock(); if (!d3d9->wined3d) + { + wined3d_mutex_unlock(); return FALSE; + } + + adapter_count = wined3d_get_adapter_count(d3d9->wined3d); + for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) + { + wined3d_enum_adapters(d3d9->wined3d, adapter_idx, &wined3d_adapter); + output_count += wined3d_adapter_get_output_count(wined3d_adapter); + } + + d3d9->wined3d_outputs = heap_calloc(output_count, sizeof(*d3d9->wined3d_outputs)); + if (!d3d9->wined3d_outputs) + { + wined3d_decref(d3d9->wined3d); + wined3d_mutex_unlock(); + return FALSE; + } + + d3d9->wined3d_output_count = 0; + for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) + { + wined3d_enum_adapters(d3d9->wined3d, adapter_idx, &wined3d_adapter); + output_count = wined3d_adapter_get_output_count(wined3d_adapter); + for (output_idx = 0; output_idx < output_count; ++output_idx) + { + wined3d_adapter_enum_outputs(wined3d_adapter, output_idx, + &d3d9->wined3d_outputs[d3d9->wined3d_output_count++]); + } + } + + wined3d_mutex_unlock(); d3d9->extended = extended;
return TRUE;