Signed-off-by: Francisco Casas fcasas@codeweavers.com --- Makefile.am | 1 - libs/vkd3d-shader/hlsl_constant_ops.c | 131 +++++++++++++++++--------- 2 files changed, 87 insertions(+), 45 deletions(-)
diff --git a/Makefile.am b/Makefile.am index d3dfc0a7..606bfdb4 100644 --- a/Makefile.am +++ b/Makefile.am @@ -84,7 +84,6 @@ vkd3d_shader_tests = \ tests/hlsl-vector-indexing.shader_test \ tests/hlsl-vector-indexing-uniform.shader_test \ tests/math.shader_test \ - tests/max.shader_test \ tests/pow.shader_test \ tests/preproc-if.shader_test \ tests/preproc-ifdef.shader_test \ diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index 8279c58b..54c63691 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -20,6 +20,89 @@
#include "hlsl.h"
+static int constant_op1_cast(struct hlsl_ctx *ctx, struct hlsl_ir_constant *tgt, + struct hlsl_ir_constant *src) +{ + uint32_t u; + int32_t i; + double d; + float f; + + if (tgt->node.data_type->dimx != src->node.data_type->dimx || + tgt->node.data_type->dimy != src->node.data_type->dimy) + { + FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type), + debug_hlsl_type(ctx, tgt->node.data_type)); + return 0; + } + + for (int k = 0; k < 4; k++) + { + switch (src->node.data_type->base_type) + { + case HLSL_TYPE_FLOAT: + case HLSL_TYPE_HALF: + u = src->value[k].f; + i = src->value[k].f; + f = src->value[k].f; + d = src->value[k].f; + break; + case HLSL_TYPE_DOUBLE: + u = src->value[k].d; + i = src->value[k].d; + f = src->value[k].d; + d = src->value[k].d; + break; + case HLSL_TYPE_INT: + u = src->value[k].i; + i = src->value[k].i; + f = src->value[k].i; + d = src->value[k].i; + break; + case HLSL_TYPE_UINT: + u = src->value[k].u; + i = src->value[k].u; + f = src->value[k].u; + d = src->value[k].u; + break; + case HLSL_TYPE_BOOL: + u = !!src->value[k].u; + i = !!src->value[k].u; + f = !!src->value[k].u; + d = !!src->value[k].u; + break; + default: + FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type), + debug_hlsl_type(ctx, tgt->node.data_type)); + return 0; + } + switch (tgt->node.data_type->base_type) + { + case HLSL_TYPE_FLOAT: + case HLSL_TYPE_HALF: + tgt->value[k].f = f; + break; + case HLSL_TYPE_DOUBLE: + tgt->value[k].d = d; + break; + case HLSL_TYPE_INT: + tgt->value[k].i = i; + break; + case HLSL_TYPE_UINT: + tgt->value[k].u = u; + break; + case HLSL_TYPE_BOOL: + tgt->value[k].u = (!!u) * 0xffffffff; + break; + default: + FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type), + debug_hlsl_type(ctx, tgt->node.data_type)); + return 0; + } + } + return 1; +} + static int constant_op2_add(struct hlsl_ctx *ctx, struct hlsl_ir_constant *tgt, struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2) { @@ -61,7 +144,7 @@ bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *cont { struct hlsl_ir_constant *arg1, *arg2 = NULL, *res; struct hlsl_ir_expr *expr; - unsigned int i, dimx; + unsigned int i; bool success;
if (instr->type != HLSL_IR_EXPR) @@ -76,7 +159,6 @@ bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *cont arg1 = hlsl_ir_constant(expr->operands[0].node); if (expr->operands[1].node) arg2 = hlsl_ir_constant(expr->operands[1].node); - dimx = instr->data_type->dimx;
if (!(res = hlsl_alloc(ctx, sizeof(*res)))) return false; @@ -86,6 +168,9 @@ bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *cont
switch (expr->op) { + case HLSL_OP1_CAST: + success = constant_op1_cast(ctx, res, arg1); + break; case HLSL_OP2_ADD: success = constant_op2_add(ctx, res, arg1, arg2); break; @@ -109,48 +194,6 @@ fallback:
switch (instr->data_type->base_type) { - case HLSL_TYPE_FLOAT: - { - switch (expr->op) - { - case HLSL_OP1_CAST: - if (instr->data_type->dimx != arg1->node.data_type->dimx - || instr->data_type->dimy != arg1->node.data_type->dimy) - { - FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type), - debug_hlsl_type(ctx, instr->data_type)); - vkd3d_free(res); - return false; - } - - switch (arg1->node.data_type->base_type) - { - case HLSL_TYPE_INT: - for (i = 0; i < dimx; ++i) - res->value[i].f = arg1->value[i].i; - break; - - case HLSL_TYPE_UINT: - for (i = 0; i < dimx; ++i) - res->value[i].f = arg1->value[i].u; - break; - - default: - FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type), - debug_hlsl_type(ctx, instr->data_type)); - vkd3d_free(res); - return false; - } - break; - - default: - FIXME("Fold float op %#x.\n", expr->op); - vkd3d_free(res); - return false; - } - break; - } - case HLSL_TYPE_UINT: { switch (expr->op)
On 1/6/22 11:39, Francisco Casas wrote:
switch (src->node.data_type->base_type)
{
case HLSL_TYPE_FLOAT:
case HLSL_TYPE_HALF:
u = src->value[k].f;
i = src->value[k].f;
f = src->value[k].f;
d = src->value[k].f;
break;
case HLSL_TYPE_DOUBLE:
u = src->value[k].d;
i = src->value[k].d;
f = src->value[k].d;
d = src->value[k].d;
break;
case HLSL_TYPE_INT:
u = src->value[k].i;
i = src->value[k].i;
f = src->value[k].i;
d = src->value[k].i;
break;
case HLSL_TYPE_UINT:
u = src->value[k].u;
i = src->value[k].u;
f = src->value[k].u;
d = src->value[k].u;
break;
case HLSL_TYPE_BOOL:
u = !!src->value[k].u;
i = !!src->value[k].u;
f = !!src->value[k].u;
d = !!src->value[k].u;
break;
Booleans still use the "b" member upstream.
default:
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type),
debug_hlsl_type(ctx, tgt->node.data_type));
return 0;
}