From: Matteo Bruni mbruni@codeweavers.com
Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- dlls/wined3d/glsl_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index b2912d2c525..1086eafad4f 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -11151,7 +11151,7 @@ static void shader_glsl_destroy(struct wined3d_shader *shader)
TRACE("Deleting linked programs.\n"); linked_programs = &shader->linked_programs; - if (linked_programs->next) + if (!list_empty(linked_programs)) { struct glsl_shader_prog_link *entry, *entry2; UINT i;